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Accepted OP SkyBlock Balancing OPSkyblock

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Flitzzy

Legendary Pika
Joined
Sep 18, 2020
Messages
330
Points
44
IGN
Flitzzy
Username:
Flitzzy​

Suggestion:
Balancing OPSkyblock​

Detailed description:
As we know OpSkyblocks is one of the best game modes with iron payouts here are some of my suggestions to stabilize the Economy and to have a fair chance for everyone to win payouts, not just the rich players.

Slightly higher the Bi-Weekly Payouts and final payouts - As we all remembered the season which the payouts are Gift cards we can buy like 2 gkits on Bi-weekly payouts while the 7500 iron payout can only buy 1 gkit, needless to say it is completely useless for 1 island with 20 members. Im suggesting to add more Iron on Bi-weekly and Final payouts. Hard working players deserve also a decent amount of price.

Lower Booster Stacking to 4x on Ichest - Eco in OPSkyblock is currently broken because of the new update " Spawner Upgrades and 6x Booster stacking on Ichest" On 1st week we already reached the spawner limit on our island. This suggestion will sustain the Eco and so people will work hard and play more.

Buff Spawner class - some of the gkits like treasure and ssnal class gives enchanted spawners while the spawner class is just norrmal spawners? its too odd for players who spend to have this class while other class gives much more.

Buff Mystery Gkit - Mystery Gkit is one of the expensice gkits on OPSB It cost the same as Treasure gkit, and treasure is way to op. Buffing Mystery gkit will lead people to buy gkits like.

Buff Enchant Class - This is currently the most useless gkit on opsb, since the revamp on the enchants, this gkit hasn't been changed into runes which makes is completely useless.

Nerf Treasure Class - This class is way too op in which break the economy of opsb, In early reset of opsb this gives like 3-5 Enchanted spawner and Guaranteed 3-5 gkit containers (keys Container, Grinder Container, Scroll Container) This gkit gives much advantage to p2w players and makes other gkits completely useless.

Nerf Seasonal Class - slightly nerf this class, since this gives way too much advantage to p2w players, This class gives like 20 gkit containers which destroys the balance in OPSB.

Add more stocks on Black Market- Stocks is way to low for all the players on OPSB.​

Reason(s):
I know I am banned, but based on my experience these are the worse case of opsb. The gamemode itself is broken because of unbalance gkit. And I want players to have a better experience. Hence I am not making this for the benefit of myself since basically i am banned.
This is for the benefit of everyone, and not just for those who can afford it.​
 

Mzed

Epic Pika
Joined
Jun 7, 2022
Messages
186
Points
38
IGN
Pixesuol
Greeting my friend after reviewing your suggestion here is my response
Username:
Flitzzy

Suggestion:
Balancing OPSkyblock

Detailed description:
As we know OpSkyblocks is one of the best game modes with iron payouts here are some of my suggestions to stabilize the Economy and to have a fair chance for everyone to win payouts, not just the rich players.


Slightly higher the Bi-Weekly Payouts and final payouts - As we all remembered the season which the payouts are Gift cards we can buy like 2 gkits on Bi-weekly payouts while the 7500 iron payout can only buy 1 gkit, needless to say it is completely useless for 1 island with 20 members. Im suggesting to add more Iron on Bi-weekly and Final payouts. Hard working players deserve also a decent amount of price.
That one of the reasons there is less competition it is because the reward is really bad like you get more stuff by selling them for bc soo it is not really worth the effort this will greatly help i can tell

Lower Booster Stacking to 4x on Ichest - Eco in OPSkyblock is currently broken because of the new update " Spawner Upgrades and 6x Booster stacking on Ichest" On 1st week we already reached the spawner limit on our island. This suggestion will sustain the Eco and so people will work hard and play more.
It is interesting to have limit on booster Island tops wont be happy about this but this will reduce the insane amount pf money that they make soo yes

Buff Spawner class - some of the gkits like treasure and ssnal class gives enchanted spawners while the spawner class is just norrmal spawners? its too odd for players who spend to have this class while other class gives much more.


Buff Mystery Gkit - Mystery Gkit is one of the expensice gkits on OPSB It cost the same as Treasure gkit, and treasure is way to op. Buffing Mystery gkit will lead people to buy gkits like.


Buff Enchant Class - This is currently the most useless gkit on opsb, since the revamp on the enchants, this gkit hasn't been changed into runes which makes is completely useless.


Nerf Treasure Class - This class is way too op in which break the economy of opsb, In early reset of opsb this gives like 3-5 Enchanted spawner and Guaranteed 3-5 gkit containers (keys Container, Grinder Container, Scroll Container) This gkit gives much advantage to p2w players and makes other gkits completely useless.


Nerf Seasonal Class - slightly nerf this class, since this gives way too much advantage to p2w players, This class gives like 20 gkit containers which destroys the balance in OPSB.
I really don't like the idea of buffing already good items or p2w items it no welcome for me but i. My perspective some of them really need a nerf sooo yes

Add more stocks on Black Market- Stocks is way to low for all the players on OPSB.

Reason(s):
I know I am banned, but based on my experience these are the worse case of opsb. The gamemode itself is broken because of unbalance gkit. And I want players to have a better experience. Hence I am not making this for the benefit of myself since basically i am banned.

This is for the benefit of everyone, and not just for those who can afford it.
This is goos suggestion but i doubt they will even try to do something this easy aa we have seen in past with lack of effert in making code without a bug
 

_iGhostly

Staff Member
Admin
Joined
Apr 29, 2022
Messages
11,200
Points
204
IGN
_iGhostly
Greeting my friend after reviewing your suggestion here is my response

That one of the reasons there is less competition it is because the reward is really bad like you get more stuff by selling them for bc soo it is not really worth the effort this will greatly help i can tell

It is interesting to have limit on booster Island tops wont be happy about this but this will reduce the insane amount pf money that they make soo yes

I really don't like the idea of buffing already good items or p2w items it no welcome for me but i. My perspective some of them really need a nerf sooo yes

This is goos suggestion but i doubt they will even try to do something this easy aa we have seen in past with lack of effert in making code without a bug
I don't think any top island will be unhappy about boosters getting limit cause this season's broken economy has really been annoying for the /is top competition with all islands having same value
We are #2 and ye i do say the booster needs to get limited on infinite chest so the economy gets balanced again
even #1 have same opinion- https://pika-network.net/opskyblock-reset/post-775067
 

Mzed

Epic Pika
Joined
Jun 7, 2022
Messages
186
Points
38
IGN
Pixesuol
I don't think any top island will be unhappy about boosters getting limit cause this season's broken economy has really been annoying for the /is top competition with all islands having same value
We are #2 and ye i do say the booster needs to get limited on infinite chest so the economy gets balanced again
even #1 have same opinion- https://pika-network.net/opskyblock-reset/post-775067
Some of them but yea some of them will be happy but there should also be no spawner limit it just need nerf on spawner sell price that it
 

DeadlahMC

Pika Member
Joined
Nov 20, 2016
Messages
43
Points
18
+1 I agree with most of your suggestions. I personally would say put ichest back to 2x but 4x is still way better than 6x. Better bi-weekly payouts would be amazing. I understand why they don't do this, but considering Factions has PayPal as a final payout, I believe skyblock should get better iron payouts throughout the whole season instead of just one good payout at the end. Spawner and mystery definitely need a buff. Ssn gkit should be nerfed, for example with 4 ssn gkits we got 67 evills on day one of this ssn. I don't think treasure needs to be nerfed as it's still the most expensive tied with mystery. Just buff mystery and spawner, keep treasure the same.
 

deletinggg

Rare Pika
Joined
Jan 4, 2019
Messages
80
Points
18
Username:
Flitzzy

Suggestion:
Balancing OPSkyblock

Detailed description:
As we know OpSkyblocks is one of the best game modes with iron payouts here are some of my suggestions to stabilize the Economy and to have a fair chance for everyone to win payouts, not just the rich players.


Slightly higher the Bi-Weekly Payouts and final payouts - As we all remembered the season which the payouts are Gift cards we can buy like 2 gkits on Bi-weekly payouts while the 7500 iron payout can only buy 1 gkit, needless to say it is completely useless for 1 island with 20 members. Im suggesting to add more Iron on Bi-weekly and Final payouts. Hard working players deserve also a decent amount of price.


Lower Booster Stacking to 4x on Ichest - Eco in OPSkyblock is currently broken because of the new update " Spawner Upgrades and 6x Booster stacking on Ichest" On 1st week we already reached the spawner limit on our island. This suggestion will sustain the Eco and so people will work hard and play more.


Buff Spawner class - some of the gkits like treasure and ssnal class gives enchanted spawners while the spawner class is just norrmal spawners? its too odd for players who spend to have this class while other class gives much more.


Buff Mystery Gkit - Mystery Gkit is one of the expensice gkits on OPSB It cost the same as Treasure gkit, and treasure is way to op. Buffing Mystery gkit will lead people to buy gkits like.


Buff Enchant Class - This is currently the most useless gkit on opsb, since the revamp on the enchants, this gkit hasn't been changed into runes which makes is completely useless.


Nerf Treasure Class - This class is way too op in which break the economy of opsb, In early reset of opsb this gives like 3-5 Enchanted spawner and Guaranteed 3-5 gkit containers (keys Container, Grinder Container, Scroll Container) This gkit gives much advantage to p2w players and makes other gkits completely useless.


Nerf Seasonal Class - slightly nerf this class, since this gives way too much advantage to p2w players, This class gives like 20 gkit containers which destroys the balance in OPSB.


Add more stocks on Black Market- Stocks is way to low for all the players on OPSB.

Reason(s):
I know I am banned, but based on my experience these are the worse case of opsb. The gamemode itself is broken because of unbalance gkit. And I want players to have a better experience. Hence I am not making this for the benefit of myself since basically i am banned.

This is for the benefit of everyone, and not just for those who can afford it.
balance the eco but buff spawner class 🤣
 

deletinggg

Rare Pika
Joined
Jan 4, 2019
Messages
80
Points
18
I agree about the payouts they do need to get the payouts a little bit more since we need to grind for whole 42 days just to get 3,4 gkits seems kinda ufair for the 10+ hard working people if you ask me
 

TryHardMarktin

Veteran
Great Reporter
Joined
Mar 27, 2016
Messages
2,721
Points
175
IGN
TryHardMarktin
Hello Flitzzy,

Thank you for your interest in creating a suggestion for the server.
I am glad to tell you that your suggestion has been already accepted. This is an outdated suggestion.
Have fun playing on PikaNetwork!
 
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