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GenPvP Addition of /ping in genpvp

Godzilla1x1

Pika Member
Joined
Mar 19, 2021
Messages
41
Points
15
Minecraft username:
GODZILLA1X1​

Suggestion:
Addition of /ping in genpvp​

Detailed description:
I'd like to suggest the /ping command on GenPvP, which will allow players to see their current ping time (in MS) towards the server. This command will tell players their present ping to the PikaNetwork server and will provide you with the quickest method of finding out about your connection stability.

The feature is already available in the BedWars game mode on PikaNetwork, so a similar option is already on the network and there is no need for us to reinvent the wheel.​

Reason(s):
Useful in player versus player mode: In a competitive PvP game mode such as GenPvP, ping is particularly important since connection latency can have a noticeable effect on combat.
Players had easy access to their MS since they could check it directly in the game without having to use any extra tools.


No modifications are needed: Although many players currently use client-side mods in order to see their ping, not all players use mods and these solutions are not always reliable or accurate.
PikaNetwork already has the feature: since BedWars includes a ping function, adding it to GenPvP would ensure consistency between the different game modes.


A small yet useful improvement to quality of life: it's a simple feature that is beneficial to both casual and competitive players.​

Example(s):
The player could simply type:

/ping

and receive something to the effect of:

Your ping is currently 47ms.

This latency problem would definitely be noticeable if the player was lagging before or during PvP.​
 
Minecraft username:
GODZILLA1X1

Suggestion:
Addition of /ping in genpvp

Detailed description:
I'd like to suggest the /ping command on GenPvP, which will allow players to see their current ping time (in MS) towards the server. This command will tell players their present ping to the PikaNetwork server and will provide you with the quickest method of finding out about your connection stability.


The feature is already available in the BedWars game mode on PikaNetwork, so a similar option is already on the network and there is no need for us to reinvent the wheel.

Reason(s):
Useful in player versus player mode: In a competitive PvP game mode such as GenPvP, ping is particularly important since connection latency can have a noticeable effect on combat.

Players had easy access to their MS since they could check it directly in the game without having to use any extra tools.



No modifications are needed: Although many players currently use client-side mods in order to see their ping, not all players use mods and these solutions are not always reliable or accurate.

PikaNetwork already has the feature: since BedWars includes a ping function, adding it to GenPvP would ensure consistency between the different game modes.



A small yet useful improvement to quality of life: it's a simple feature that is beneficial to both casual and competitive players.

Example(s):
The player could simply type:


/ping


and receive something to the effect of:


Your ping is currently 47ms.


This latency problem would definitely be noticeable if the player was lagging before or during PvP.
Add it to whole server would be better'
 
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