ChaosGaming0001
Legendary Pika
- Joined
- Aug 2, 2021
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ChaosGaming0001
Suggestion:
Add Outposts to the PvP Arena
Detailed description:
I suggest the addition of Outposts in the PvP arena — a feature commonly used in competitive Skyblock and Faction servers to encourage active PvP and reward territory control.
Outposts are capturable zones inside the PvP arena. Players or teams who successfully capture and hold an outpost receive temporary server-wide or personal bonuses. Here’s how it could work on Pika:
Outposts are capturable zones inside the PvP arena. Players or teams who successfully capture and hold an outpost receive temporary server-wide or personal bonuses. Here’s how it could work on Pika:
- Types of Outposts:
- Money Outpost – Grants a 2x money multiplier on all shop and crop sales.
- XP Outpost – Increases XP gain from grinding mobs or mining by 2x.
- Damage Boost Outpost – Grants 1.25x outgoing damage in PvP.
- Mob Drop Outpost – Grants increased mob drop chances on private islands.
- Sell Booster Outpost – Provides a temporary sell booster (e.g., +25% on all island sales).
- Capture Mechanics:
- Players must stand in the outpost zone uncontested for 2–3 minutes to capture it.
- Once captured, an island or solo player holds the outpost until another player/island takes it over.
- A cooldown (e.g., 10 minutes) prevents immediate recapture after loss to promote ongoing fights.
- A scoreboard or hologram shows current outpost owner(s).
- Rewards Duration:
- Boosts last for a fixed duration (e.g., 30–60 minutes), encouraging return fights to control the bonuses.
- Optional: Leaderboards or rewards at the end of the week for most outpost control time.
Reason(s):
- Boosts PvP Engagement: Adds long-term incentive for PvP. Players now fight for strategic control, not just short skirmishes.
- Promotes Teamplay: Encourages islands, or friend groups to coordinate and compete over outpost control.
- Server Economy Integration: The multipliers directly affect major parts of Skyblock gameplay (farming, selling, grinding), making the PvP zone feel connected to island progression.
- Balanced Risk vs Reward: Players must fight and hold zones under pressure, which adds skill and commitment to earning rewards — rather than AFK methods.
- Revives Competitive Spirit: Creates rivalry between factions or powerful solo players. Also allows lower-ranked players to contest smaller outposts for smaller but meaningful buffs.
- Popular and Proven Feature: Many top servers use Outposts with great success — it’s a known system that increases player activity without hurting server balance.
Example(s):
- A global message appears:
"The Money Outpost is now contestable! Fight to capture it and earn a 2x sell multiplier!"
- Players rush to the zone, and a 3-minute countdown begins.
- Once captured, the player’s name/faction appears above the outpost, and their team gets the bonus for 45 minutes.
- A PvP tag timer is also enforced around the area to prevent combat logging.