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SkyPvP - PikaNetwork 2025
September 19th, 2025, 14:00 GMT / 10:00 EST / 09:00 CST / 08:00 MT / 07:00 PST / 19:30 IST
We’re thrilled to announce that the new season of SkyPvP is just around the corner!
With a new map, changes to perks, rebalancing of exp levels, and many more things we know this will be a great season for everyone!
Read the post to find out what we have in store for you!
Are you ready to hop into a new season?! Say no more. The update will be released on:
September 19th, 2025
14:00 GMT / 10:00 EST / 09:00 CST / 08:00 MT / 07:00 PST / 19:30 IST
play.pika-network.net
Please note: The release time can be a couple of minutes later, we are trying to reach 4 PM CET.
September 19th, 2025
14:00 GMT / 10:00 EST / 09:00 CST / 08:00 MT / 07:00 PST / 19:30 IST
play.pika-network.net
Please note: The release time can be a couple of minutes later, we are trying to reach 4 PM CET.
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We've got you covered if you would like to start the season on the right track!
We are running a giveaway that includes store coupons!
If you would like to enter the giveaways, go ahead and visit our official post!
Changelog
The most important features/modifications implemented towards this season's map and functions are the following.

A new SkyPvP season means a brand-new map to kick off the new season, and this season brings a fresh theme once again.
As requested we have decided to go with a brand new map, rather than using an old map people know and love, we heard your feedback on that, and we will keep on getting new maps out for SkyPvP again.



A new level system has been added in SkyPvP, making you able to earn more rewards for free.
Gain experience by claiming lucky blocks, winning events, and more—the more you play, the more you level up.

Instead of having to complete certain quests or tasks, this level system allows you to level up the way you want to level. Win KOTHs, claim lucky blocks, participate in events, the choice is yours on how you will earn the experience.

Once you reach enough experience, you’ll level up, unlocking rewards that you can claim along the way.
Upgrade with the Premium Pass to access exclusive premium rewards.

A brand new squad type has been added: Monk Squad.
When you're part of a Monk Squad, all members receive a permanent Speed I effect, helping you move faster in PvP and around the map.
Additionally, Monk Squads deal 5% increased damage to players, making them a solid choice for aggressive players.

Introducing the Salvager, a new feature that allows you to sell sets, weapons, pets, or masks for EXP!
This makes it easier to get value from extra or unwanted items while boosting your experience gains.

- Access the Salvager from inside an anvil.
- Select the item you want to salvage.
- Receive EXP in return based on the item's power.
Turn your unused gear into EXP and power up faster than ever!

Cobwebs have been added as temporary trap mechanic.
When placed, they will automatically disappear after 15 seconds, preventing areas from being permanently blocked while still keeping them a powerful tool for clutch plays and quick escapes.

Daily and weekly kits have been been removed from SkyPvP to make place for a new type of kits, the two unlockable kits.
These kits are designed especially for players without high ranks, offering them a fair chance to grind for gear and remain competitive.
By purchasing these kits, players can still access powerful items and resources without relying solely on rank-based advantages.

The perks system is receiving a few important changes and additions to improve functionality, communication, and progression.

Players can now toggle how perk activations are shown using a new option in the perks menu.

Perk prices have been doubled to better reflect their power and rarity.

- Void Saviour: 5% / 10% / 15% / 20% chance to keep your items when falling into the void.
- Vault Storage: 0.01% / 0.03% / 0.06% / 0.1% chance to gain an extra void vault on kill.

The EXP system has been reworked to create a healthier balance between progression and the in-game economy.
Experience is now easier to obtain through regular gameplay, giving casual players more opportunities to enchant their gear and stay competitive.
At the same time, the pricing for the Enchanter and other perks has been increased. This ensures that while EXP is more accessible, it still holds strong value for grinders.

The maximum number of players per team has been increased to 8.
We feel like this number of players in a team will allow for a good competition amongst other teams.

Iron gear has been replaced with diamond gear, with all enchantments reduced by one level for better balance.
So for example if a crate had Iron Armor with Protection III, it will now be Diamond Armor with Protection II, the same way goes for kits.

Pets have had a major impact on SkyPvP, and it's time to bring more balance to the system.
From now on, each pet will have a limited number of uses, ranging from 10 to 35 uses depending on the pet type.
Once a pet reaches its usage limit, it will disappear permanently.
This change keeps pets powerful but ensures they are used strategically rather than endlessly.

Heads have been rebalanced to provide more strategic combat benefits:
- Removed Speed effect from Emerald and Diamond heads.
- Emerald head now grants Resistance II for 8 seconds.
- Diamond head’s Regeneration III duration increased from 8s to 12s.
- Diamond head now also grants Resistance II for 4 seconds.

The Gold Auction House has become such a dominant part of the game that almost everything is being sold for a bit of gold, regardless of its actual value.

To address this, we’ve introduced a 5 gold tax for listing items on the Gold Auction House.
This change is aimed at reducing low-value, unnecessary listings and encouraging players to use the gold auction house primarily for valuable, higher-priced items.
With this adjustment, we hope to restore a better balance in the economy, where money also plays a more important role alongside gold.

We’ve put in a lot of work to polish and fix as many bugs as possible on the SkyPvP server.
We carefully reviewed all reported issues and successfully fixed them.
If you find any bugs with the new release, please report them in the bug reports section on our forums.

You can earn Gold by reporting bugs! We appreciate everyone who takes the time to report issues, so we’re giving back to you.
Each season, when all reported bugs are fixed, you’ll receive Gold in your virtual wallet, which you can redeem on our Discord with /wallet.
Report your bugs here: https://pika-network.net/forums/bug_reports/

Multiple small changes have been made, some of these small changes are the following:
- Added a new seasonal crate.
- All flip games now support higher amounts
- You can also create more games now
- Void kill Y level has been lowered by 40 blocks.
- Consumables will no longer clear potion effects
- Enderpearls will now show green in lore of void vault items.
- Login Rewards have been removed.
- New item in shop, arrows x64 for 1k in /shop
- ...and much more.

- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out crates commands/ranks

- Your team
- Your money & exp
- All items in your inventory and enderchest
- Any currencies such as money and exp
- Seasonal ranks and perks
We hope to see you on our new SkyPvP server soon!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.