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  1. Z

    Smaller maps!

    Duos and especially Solos suffer from slow pace and huge bridges on the large maps, maybe, if it is possible to implement, there should be some statistical weight towards the smaller maps in solos which I imagine the vast majority of the playerbase prefer.
  2. Z

    Shorten respawn time after void death

    Falltime into the void on pika is unusually long and that might actually be a nice feature because it makes ender pearl clutches more accessable. But to somewhat offset the long time it takes to respawn when voiding compared to dying by damage, the respawn time after falling into the void should...
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