+1 Though the example you gave is way too generous, I agree on the fact that a buff is needed. Playtime don't give good rewards considering how overpowered this lifesteal gamemode is.
-1 This suggestion is unnecessary, this should be a bug report. Only players who use 1.21 get kicked for this, therefore the potions should not just get removed because of players who use Minecraft 1.21.
+1 I used to love these unscramble chatgames. Although people still used Google for the answers while this existed, it is way more fun than guessing numbers and solving math problems with calculators.
+1 I upvoted this suggestion because the old mob stacking of 200 mobs per stack was really useful. It kept all mobs in 1 place while also reducing lag. It is really annoying to have small stacks of animals.
+1 Though I think I already saw a suggestion like this that suggested to add a command in the forums that lists links that explain every single gamemode thoroughly.
+1 This makes a lot of sense, although I would also suggest to add a toggle in /settings to disable this confirmation menu for those who don't want it.
+1 I definitely agree with this suggestion because this would solve basically all spamming issues while also allowing players who just say "good game" (In Bedwars, Practice, etc.) to keep saying it after each game.
+1 Seems like a great suggestion that could be added to all gamemodes and not just Skymines. Although I would definitely lower the number of keys for each rank. To be able to open 64 keys at once is definitely too high.
+1 It would make sense for the payment tickets to also have this "read before posting" message. This way, less people will make tickets without enough proof that they had a payment issue. Therefore, less tickets that the staff has to go through.
-1 I feel like there is a reason why health indicator doesn't work. It just seems like a small advantage some players will have over others, since not all players have this mod.
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