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- TryHardMarktin
Howdy everyone! New year, a new update has been upon us in Minigames. This thread will tackle about the minor changes and position changes that can finally be useful to players so stick around and read more information here.
We have heard your feedbacks and have taken some considerations from it and I hope you are satisfied with the changes YOU have chosen.
► Map Rating System
We would like to recommend everyone to use our rating system so we can hear your feedback about the map and we can further improve our service to the community. With our rating system, you can vote on a scale of one to five about your opinions/experiences about the map you have encountered. At every end of your game, the rating system will pop up.
Click on your desired vote about the map and maybe we will pick one of the maps to be permanent on the Map Pool. Did you have a great experience? Did you have a bad one? Let us know! For the New Years, we want to ensure our map is always the best for every player in the server, we will ALWAYS review the rating of the players of every single map.
► New Map Rotations
For the new year, we planned to create new maps, and return maps that are very memorable for us for the past years. We felt like we took too much time not releasing brand new content in our last update. So we aim to change that this year! Here are the current map rotations we have set up in this update.
• For BedWars, there are new maps, returning maps, and revamped maps added to the map pool.
- Skycrypt (Solos and Doubles)
- Macho V2 (Solos and Doubles)
- Gas Station V2 (Solos and Doubles)
- Firecracker (Solos and Doubles)
- Utopia (Triples and Quadruples)
- Cryostine (Triples and Quadruples - Submitted by: @DawdlingPrawn33)
- Hellscape (Triples and Quadruples)
- Ships Ahoy (Triples and Quadruples)
- Planet EA (Triples and Quadruples)
- Padoga (Triples and Quadruples)
• For SkyWars, there are new maps, returning maps, and revamped maps added to the map pool.
- Aristocracy (New Map)
- Agarical (New Map)
- Undersea (Revamped)
- Flashbacks (Revamped of Ruins)
- Modern (Map Submitted by: @Seroupe)
- Frostine (New Map)
- Memoriam (Revamped)
- Blossom (Returning Map)
► Position Changes
This only applies to our gamemode BedWars. What we meant by this change is we have finally synced all Shop Position, and Base Position on every map! In addition to this, scoreboards will now be synchronized as well with the gamemode.
Shop and chest position (facing the exit):
• Left side of the generator shows Team Upgrades and Team Chest.
• Right side of the generator shows the Item Shop and Ender Chest.
How do we know if it is synced perfectly?
• We will demonstrate the position of a base by showing you this illustration. Please bear with me as this might be complicated for other players.
In terms of the gamemode Solos/Doubles, we have finally set each map following an specific order. The screenshot from one of our maps, Stonekeep shows the following:
➠ When facing north, the left side will be the Red Team and the right side will be Blue Team.
➠ When facing south, the left side will be Aqua Team and the right side will be White Team.
➠ When facing east, the left side will be Green Team and the right side will be Yellow Team.
➠ When facing west, the left side will be Pink Team and the right side will be Gray Team.
(Orange Team is a backup team that can replace some team that we think may not fit on their environment).
In terms of the gamemode Triples/Quadruples, we have finally set each map following an specific order. The screenshot from one of our maps, Rockbottom shows the following:
➠ When facing north, it will show the Green Team.
➠ When facing south, it will show the Yellow Team or Orange Team.
➠ When facing east, it will show the Blue Team.
➠ When facing west, it will show the Red Team.
• As for the diagonal maps in Triples/Quadruples such as Lectus, Bone Dry, Ships Ahoy etc. They have their own position as well.
Facing North/West:
Red Team (Left) - Blue Team (Right)
Facing South/East:
Green Team (Left) - Yellow Team (Right)
► Minor Changes and Bug Fixes
- Added /map in order to find the name of the map you are currently playing on.
- Added the Quick Buy Editor NPC in the BedWars lobby.
- Maps such as Aquarium, Eastwood, and Stonekeep now has 4 emerald generator on them.
- Fixed every Lootboxes rarities.
- Fixed the scoreboard position for every map.
- Fixed the map Lectus with a new playstyle revamp.
- Fixed the bed position being unusually placed at a wrong spot.
- Fixed the coloring, chest position errors to maps.
- Castle has been renamed to Stonekeep.
- Rally has been renamed to Speedway.
- Town has been renamed to Rooftop.
- Desert has been renamed to Eastwood.
- Tower (BedWars) has been removed from the map pool.
- Olympus (BedWars) has been removed from the map pool.
- Temple (BedWars) has been removed from the map pool (It was unintentionally added in the previous update, might return soon).
And that concludes the latest update of Minigames!
If you have any major/minor bugs that have encountered, please let them know by making a bug report HERE.
Special thanks to the following:
• @JustThiemo - For letting us make map updates for the community, and for developing the update.
• @stupxd - Developing the map pool and update.
• @EA0_2_0_8_, @TryHardMarktin, and @SDHMinecraft - Map Builders.
• @Arrly - Map Tester/Feedback.
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