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BedWars Optimize the BedWars map rotation

xRayyan_

Member
Joined
Mar 18, 2025
Messages
11
Points
8
Minecraft username:
xRayyan_​

Suggestion:
Optimize the BedWars map rotation​

Detailed description:
I suggest restructuring our BedWars map lineup to align with player preferences and improve gameplay pacing.
  • Solos/Doubles updates: Add Nebuc, Pernicious, and Apollo as permanent maps alongside Speedway, Lighthouse, and Airshow. Introduce Orchestra, Slumber, Crogorm, and ParrotLand into the regular rotation while removing heavily skipped maps like Revelation and Mirage.
  • Quads updates: Keep Lectus, Invasion, and Eastwood as staples. Add Archway, Aquarium, Dreamgrove, Carapace, and Chained to the permanent roster. Retain Fountain, but completely replace poorly received maps like Rock Bottom, Bone Dry, and Interlude.
  • Fast Iron mechanic: Introduce a specific sub category of maps featuring accelerated iron resource generator speeds to offer faster paced matches.

Reason(s):
  • Higher player retention: Competitive and experienced players frequently skip maps like Revelation or Rock Bottom, leading to half empty lobbies and longer queue times.
  • Better gameplay flow: Maps like Pernicious and Apollo feature optimal rush distances and resource layouts that the community actively enjoys.
  • Gameplay variety: Adding fast iron maps creates tactical diversity, allowing players to choose between traditional strategic matches or fast paced, aggressive games.

Example(s):
  • Map Selection Menu: A player clicks the BedWars NPC, and the GUI displays permanent favorites clearly labeled, alongside a new section marked with an iron ingot icon for "Fast Iron Maps."
  • Rotation Schedule: Keep maps like Speedway, Lighthouse, Airshow, Apolllo, Pernicious, Nebuc or Slumber as permanent for Duos and Solos and for Quads maps like Lectus, Invasion, Eastwood, Archway, Carapace, and Aquarium (both for solos, duos and the quads version for quads) as permanent.
    With Fountain and others coming up in rotation, though fountain can be a good permanent map as well.
    Thanks you.
 

PumPOP

New Member
Joined
Aug 13, 2025
Messages
2
Points
1
True because look, the reality is that everyone is sick of half empty lobbies as people instantly skip trash and slow maps like Revelation and Rock Bottom. Locking in community favorites like Pernicious, Nebuc, and Apollo permanently makes so much sense because they have the best rush distances and keep games fast. Plus, actually labeling "Fast Iron" maps in the menu with an ingot icon is a genius move so aggressive players can queue exactly what they want and completely fix the pace of the game
 
OP
OP
X

xRayyan_

Member
Joined
Mar 18, 2025
Messages
11
Points
8
True because look, the reality is that everyone is sick of half empty lobbies as people instantly skip trash and slow maps like Revelation and Rock Bottom. Locking in community favorites like Pernicious, Nebuc, and Apollo permanently makes so much sense because they have the best rush distances and keep games fast. Plus, actually labeling "Fast Iron" maps in the menu with an ingot icon is a genius move so aggressive players can queue exactly what they want and completely fix the pace of the game
yeah and since queuing ur fav maps requires a rank as well, it can help pika economically.
 
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