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Helpful Survival Guide

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ABDMK12413

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Survival is an open world gamemode where players build as they want. This guide explains survival features and what makes it different from regular survival.
Players should make sure to familiarise them with the Server Rules before playing to prevent any punishments

Survival has four different worlds/areas which serve different purposes

Spawn area
This is the area players are spawned in when they die or first join the gamemode. Basic actions such as breaking blocks and dropping items are disabled here. This area houses all of the NPC's and the PvP arena.

Overworld
This is the world where players create builds. This world is 60k x 60k and has claims enabled. PvP is disabled here. This world has it's nether dimension which is 25k x 25k and can be accessed using a nether portal. This world only resets at the end of the season.

Resource world
This is a 10k x 10k world that is mostly used for gathering resources. This world is like the Overworld but it has claims disabled and resets every week. Using a nether portal here leads to the Overworld nether. Claims being reset refreshes resources but also removes builds which makes this world unsuitable for building.

End world
This is a regular 25k x 25k end dimension with some changes. Players cannot build near the spawn area of the end and need level 50 to access the world. Claims are enabled here but certain entities such as minecarts are not. This end world cannot be accessed through an end portal in the Overworld or resource.

These worlds can be accessed through different commands
/Spawn (teleports to spawn)
/Worlds (let's the player choose a world to teleport to)
/End (teleports to the end portal at spawn)
Survival has a player controlled economy. Players can trade items, money, gold coins, rubies and experience with each other as well as selling and buying items from server NPC's for money. Experience can be earned normally while money, rubies and gold coins are custom currencies that are obtained through different ways.

Money
Money is the main currency in survival. It is a custom currency and can be earned through various ways with common ones being player levels, crates, blackmarket or trading with other players.

Gold coins
Gold coins are used to buy stuff from the /wizard on weekends. They can be obtained through various ways with common ones being player levels and crates.

Rubies
Rubies are used for levelling up clans and unlocking clan perks/effects. They can be obtained through completing clan quests.

Trading
Players can trade items, money, experience and virtual keys with each other by trading. Trade requests can be sent to others using /trade request (name). Accepting a trade request opens an interface where money, experience, keys or items can be selected to be traded.

Gifting
Players can gift items to others if they want to through /gift (name). Money and experience cannot be directly gifted and has to be converted into an item form first using /withdrawmoney (amount) or /withdrawexp (amount).

Blackmarket
This is a server NPC that buys 4 random types of items each day for money. This NPC can be found at spawn or can be accessed using /bm or /warp blackmarket

Merchant

This is a server NPC that sells 4 random types of items each day for money. This NPC can be found at spawn or accessed using /warp merchant.

Mystery Wizard
This is a server NPC that sells 3 random and unique items every weekend for goldcoins. It has a limited stock which makes the items sell out very quickly. This NPC can be found at spawn or accessed using /warp wizard
Survival has a claiming system that allows players to claim land. Claiming land makes it so that others cannot interact with it unless given permission by the claim owner. Water and lava cannot run inside a claim if they're outside, blocks cannot be broken and mobs cannot be killed by players who don't have permission (hostile mobs can still be killed).

Requirements
Claiming requires claimblocks. Claimblocks can be obtained from crates, levels and rank oncekits (a small number can also be obtained simply by playing).
Each claimblock allows the player to claim one entire y-axis (claiming a block claims all the blocks above and below it as well (-64 to 312)).

Procedure
Claiming can be done in several ways. Using a golden shovel, using the /claim command or simply placing down a chest in an unclaimed area.
Using /claim (radius) claims a square area of that radius
A golden shovel can be crafted or obtained from the daily starter kit. Unlike the /claim command this method can be used to create rectangular claims. Right clicking on two different blocks claims a rectangular area between those blocks.

Checking and removal
Claims can be removed using /unclaim (removed the claim the player is standing in) or /abandonallclaims (removes all claims the player has)
All claims made by the player and their locations in a world can be checked using /claimlist

Claim permissions

Trusting a person allows them to interact with a claim even if they are not the owner. There are 4 claim permissions that can be given to someone.
/Accesstrust (name)
Allows the trusted player to interact with doors, trapdoors, levers and buttons.
/Containertrust (name)
Allows the trusted player to interact with chests, barrels and other containers.
/Trust (name)
Allows the trusted player to interact with everything inside the claim as well as place or destroy blocks.
/Permissiontrust (name)
Allows the trusted player to trust others with the permissions they have. (An example: A player who has permissiontrust and accesstrust can execute /accesstrust (name) to give accesstrust to any player.
/Untrust (name)
Removes all permissions from a trusted player.

Subclaims
Each claim can be divided into subclaims. Each subclaims allows setting separate permissions from the claim and other subclaims.
/Subdivideclaim puts the player in subdivision mode where the player can make a subclaim using the same methods as a regular claim
Using /unclaim while standing in a subclaim removes only the subclaim and not the top claim.
Using trust commands while standing in a subclaim sets permissions for only that subclaim.

Privating
Doors, chests and other blocks can be privated by right clicking on them with a sign. Privating makes it so other people cannot interact with the chests, doors or blocks even if they have trust in the claim.
There are certain commands and warps to move through the gamemode quickly and efficiently.

Serverside warps
These warps are set by the server and take players to various locations, mostly npcs at spawn. They can be accessed using /warp.

Random teleportation
Players can use /rtp to teleport to a random location in the overworld. Using /rtp in the resource world or the nether also teleports to a random location in the overworld.

Player to player teleportation
Players can use /tpa (name) to teleport to a certain player and /tpahere (name) to teleport a certain player to them. /Tpacancel can be used to cancel a tp request sent by the player and /tpdeny can be used to cancel a tp request sent to the player.

Homes
These are private warps that allow the player that has set them to teleport to them. Players can use the /sethome (name) command to set a home. Once this warp is set the player that sets it can use /home (name) to teleport to it. All homes can be checked using /home list. This warp can be deleted by using /delhome (name).
Extra homes can be obtained by upgrading the rank or using +sethomes vouchers.

Playerwarps
These are public warps that let everyone teleport to them. They can be set using /setplayerwarp (name). Players can use /playerwarps or /pw to access them.
These are useful for allowing access to builds, shops and other stuff that is meant to be accessed by the public.
Playerwarps can be deleted using /delplayerwarp (name).
Playerwarps need player warp tokens to be set. These tokens can be obtained through noble/king once kits, player levels and crates.

Clan homes/Clan warps
These are warps that can be used by members of a clan to teleport to them. They can be set using /clan sethome and /clan setwarp and can be accessed using /clanhome and /clanwarp.
These can be deleted using /clan delhome and /clan delwarp.
Additional clan warps can be unlocked by upgrading the clan.
Clans are groups that can be created by players to team together. Clans provide clan perks, clan home, clan warps and the ability to team up with clanmates during PvP.
Clans are currently bugged and this section will be updated when they are fixed.
skills and pets give certain special effects or abilities to players. Pets are bought from the zookeeper using experience while skills are unlocked by completing various tasks

Pets
Miner pet
Guardian pet
Beaver pet
Cow pet
Wolf pet
Rabbit pet

Skills
Archery
Traveller
Trader
Lumberjack
Miner
Warrior
Fisher
Excavator
Farmer
Lucky
Survival is an open world gamemode and does not have any fixed goals or objectives, however there are certain server side quests or tasks that players can work towards.

Player levels
These are server side quests/objectives.
There are a total of 200 levels with each having its own tasks and rewards. As players go higher the tasks become harder and the rewards become better. Player levels are the only way to obtain some rare custom items such as efficiency 10 tools.

Playtime rewards
These allow players to claim a reward once they reach a certain playtime. The rewards get better as the playtime goes higher.

Leaderboards
Balance top / experience top / claimblocks top /player kills top / mob kills top
These are leaderboards about the amount of money, experience, claimed land, player kills or mob kills players have. These leaderboards don't have any rewards and are only for the sake of competition.
Ranks give certain perks and rank kits while gkits/classes give certain special items.

Ranks
There are seven ranks in survival with samurai being the lowest and king being the highest. All of the ranks excluding the king rank can be bought from the store, the goldshop or won from crates and keys. The king rank can only be obtained through seasonal crates and keys.
Each rank has access to all perks and commands of the ranks below it but cannot claim their kits and oncekits.

Samurai
-goldshop price: 1000 pika iron
-5 auction house slots
-5 sethomes
-20 player shops
-2 player vaults with 6 rows each
-able to bypass chat cool down
-able to enter the server when it is full
-able to afk without being kicked
-access to the /fix all command
-access to the /rename command
-access to /craft or /workbench
-access to /feed
-access to /ptime
-access to /tptoggle
Kit
Oncekit

Ninja

-goldshop price: 2000 pika iron
-10 auction house slots
-7 sethomes
-30 player shops
-3 player vaults with 6 rows each
-access to /ext or /extinguish
-access to /hat
-access to /nv or /nightvision
Kit
Oncekit

Warlock

-goldshop price: 5000 pika iron
-15 auction house slots
-10 sethomes
-40 player shops
-4 player vaults with 6 rows each
-access to /fly
-access to /back
-access to /afk
-access to /nick
Kit
Oncekit

Alchemist
-goldshop price: 8000 pika iron
-20 auction house slots
-15 sethomes
-50 player shops
-6 player vaults with 6 rows each
-access to /near
-access to /pweather
Kit
Oncekit

Wizard
-goldshop price: 12000 pika iron
-25 auction house slots
-20 sethomes
-60 player shops
-8 player vaults with 6 rows each
-able to use color codes on signs
Kit
Oncekit

Noble
-goldshop price: 20000 pika iron
-30 auction house slots
-25 sethomes
-75 player shops
-12 player vaults with 6 rows each
-access to /invsee
-access to /condense or /blocks
Kit
Oncekit


King
-only obtainable from crates
-access to /itemlore
Kit
Oncekit


Gkits
Grinder 4000 pika iron
Miner 3500 pika iron
Tools 3000 pika iron
Blocks 2000 pika iron
Enchant 3500 pika iron
Warrior 5000 pika iron
Scrolls 4000 pika iron
Brewing 2000 pika iron
Summer exclusive to summer lootcrates
Galactic 3000 pika iron
Decorations 3000 pika iron
Medalist exclusive to lootcrates
Easter exclusive to Easter lootcrates
 
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