WeAreFamily
Legendary Pika
- Joined
- Oct 17, 2016
- Messages
- 452
- Points
- 54
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
XxSweetCandyxX
Suggestion:
Revert Mcmmo (Axes) back to normal
Detailed description:
The 5k axe mcmmo is way overpowered. It can slightly penetrate the highest rank (eternal) gear, making the purpose of eating egap somewhat useless. And that does not include the add-on of special enchants, such as combo/rage, which increase the damage dealt to the player by the weapon.
Reason(s):
As previously said, the MCMMO level is too high. At the beginning of the season, the reset post stated that this season is about going back to basics. But I do not see where the basics are? Sure, the gear went back to its original form in enchants in terms of protections and unbreaking. But did axes and mcmmo? They are still as strong as before and maybe are promoted in strength compared to last season. It is a terrible idea to tell the player to grind protection gear when the speed of gear breaking is very fast as it is. The increase in axe limit increased the speed of gear breaking. Step into the shoes of the grinder, would you go through the time building a set of protection 22, which will break in 10 minutes when put into pvp, or just go for donator kits, which, even though they might break quicker, however, it is much easier to replenish?
Also, just a small note, no matter u (staff) set the mcmmo to 5k axe or 10k axe, it would only benefit the donators. They have a large number of ranked accounts holding mcmmo in their once kit. They do not need to grind the Mcmmo to participate in PvP. They only need to open their account and easily attain the strength needed to surpass the majority in PvP.
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