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KitPvP Reintroduce Safe Rooms

TouchThisWoodBro

Pika Lover
Joined
Apr 27, 2024
Messages
77
Points
16
Minecraft username:
TouchThisWoodBro​

Suggestion:
Reintroduce Safe Rooms​

Detailed description:
Reintroduce safe rooms into KitPvP, similar to how they used to be.​

Reason(s):
Safe rooms should be introduced again because currently KitPvP is just a gankers game. It's about who has the most team members and typically the teams with the most active / highest number of players just absolutely dominate. Safe rooms being reintroduced would enable players on their own to take a nice kit out to attempt to fight with the option of being able to back out to a safe room and rekit, repot or fix your armor.

Currently there really is no reason to go out in a good kit because there is no where to go if you have to try to back up.

Another reason would be that Hyper Potions are now rendered basically useless. There is very little reason to even carry hypers anymore since they were used before for players dropping into the pit containing the safe rooms. Hypers are now selling on /ah for such little amounts (of gold) because everyone knows there is no need to carry them. Most of the time Hypers take up big portions of the /ah list.

I know this suggestion is a controversial one because some players love the idea of safe rooms and some just don't. For the players that typically play on their own or with maybe one other player safe rooms are such a helpful back up if needed.​
 

RomanticFighter

Pika Lover
Joined
Mar 23, 2021
Messages
69
Points
13
+1

But i think it should be like in Jartex KitPvP where when someone logs out instead of logging in the same place the logged out they are tped back to spawn so they cant log out in safes just to log in when someone tries to escape there
 
OP
OP
TouchThisWoodBro

TouchThisWoodBro

Pika Lover
Joined
Apr 27, 2024
Messages
77
Points
16
+1

But i think it should be like in Jartex KitPvP where when someone logs out instead of logging in the same place the logged out they are tped back to spawn so they cant log out in safes just to log in when someone tries to escape there
Yeah that would work. Either way even if they introduce them again and allow you to log out inside them I just think safe rooms are an overall positive thing to have.
 

Bottied

Great Reporter
Joined
Nov 13, 2021
Messages
2,060
Points
78
I vouch for this suggestion —

+1. I think safe rooms are a great idea, especially for solo players or small groups who want a fighting chance without being instantly overrun. They add a fun dynamic to PvP, allowing players to retreat, rekit, or fix armor without having to log off or get ganked by large teams.


That said, I agree there should be a clear rule against safe-logging (players who enter a safe room and immediately log off to avoid dying). Pika could implement a system where safe-logging is bannable if proven with video evidence.
Minecraft username:
TouchThisWoodBro

Suggestion:
Reintroduce Safe Rooms

Detailed description:
Reintroduce safe rooms into KitPvP, similar to how they used to be.

Reason(s):
Safe rooms should be introduced again because currently KitPvP is just a gankers game. It's about who has the most team members and typically the teams with the most active / highest number of players just absolutely dominate. Safe rooms being reintroduced would enable players on their own to take a nice kit out to attempt to fight with the option of being able to back out to a safe room and rekit, repot or fix your armor.


Currently there really is no reason to go out in a good kit because there is no where to go if you have to try to back up.


Another reason would be that Hyper Potions are now rendered basically useless. There is very little reason to even carry hypers anymore since they were used before for players dropping into the pit containing the safe rooms. Hypers are now selling on /ah for such little amounts (of gold) because everyone knows there is no need to carry them. Most of the time Hypers take up big portions of the /ah list.


I know this suggestion is a controversial one because some players love the idea of safe rooms and some just don't. For the players that typically play on their own or with maybe one other player safe rooms are such a helpful back up if needed.
 

Raf_ThePRO

Rare Pika
Joined
Feb 18, 2025
Messages
88
Points
23
1+ from me its actually a good idea for new players as they don't know more about kitpvp and it will also help players with no team
 
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