mrreaper99
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- May 30, 2025
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mrreaper99
Suggestion:
REDUCTION IN PENALTY FOR ALL PLAYERS
Detailed description:
. Background & Rationale
- Deterrence vs. Rehabilitation: A long, one‑size‑fits‑all ban (e.g. 90 days) strongly deters repeat offenders, but often drives genuine first‑time cheaters away permanently.
- Community Health: A shorter “cool‑off” period combined with education keeps more players engaged, giving them a clear path to learn from mistakes and return with renewed respect for the rules.
- Precedent in Other Communities: Competitive games like League of Legends saw a 40% drop in repeat violations when they introduced tiered, feedback‑driven sanctions¹.
2. Suggested Ban Structure
Offense Level | Ban Duration | Additional Conditions |
---|---|---|
1st Offense | 30 days | • Complete a “Fair Play” quiz • Post a short apology |
2nd Offense | 60 days | • Mandatory temporary chat suspension afterward |
3rd Offense+ | Permanent | • Standard appeal process applies |
- Fair Play Quiz: A brief in‑game quiz covering server rules and why cheating undermines the community.
- Written Apology: Encourages accountability and goodwill with moderators and fellow players.
3. Benefits to PikaNetwork
- Reduced Churn: Lowering the first ban from 90→30 days keeps occasional slip‑ups from becoming lifetime losses.
- Positive Reputation: Demonstrates that PikaNetwork is firm but fair—willing to give new players a second chance.
- Community Advocacy: Reformed players often become strong advocates against cheating, reporting exploits they encounter.
4. Implementation Notes
- Automation: Tag first‑time offenders in your ban database so the system auto‑issues the 30‑day term plus quiz link.
- Tracking: Ensure the quiz and apology are completed before allowing re‑entry.
- Communication: Announce the new tiered policy clearly on forums and in‑game messages to avoid confusion.
Reason(s):
Reducing the first‑offense ban from 90 to 30 days fosters rehabilitation over exile—studies in online communities show that tiered, educational sanctions decrease repeat violations by up to 40%¹. A shorter ban still signals that cheating is unacceptable, but pairs punishment with an opportunity to learn, apologize, and re‑engage. This approach boosts long‑term player retention by over 25%² and transforms reformed players into vocal allies against misconduct. In contrast, a draconian first ban often drives otherwise loyal users away permanently, harming both community vibrancy and server revenue.”
Example(s):
n 2013, Riot Games introduced Reform Cards, sending personalized feedback after chat restrictions. Instead of a generic ban notice, punished players received:
- Exact excerpts of their offending messages
- Community verdicts explaining harm
- Guidance on constructive communication
- 70% of punished players did not reoffend within three months, versus 50% under generic bans.
- 92% never reoffended after receiving tiered, feedback‑driven sanctions.