MAX11
Ultimate Legendary Pika
- Joined
- Mar 11, 2023
- Messages
- 692
- Points
- 70
- IGN
- MAX11
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
MAX11
Suggestion:
Opp Prestige and ascension Changes
Detailed description:
Changes to Prestige and Ascension:
The new changes Would Be so that From now on every "PRESTIGE" would require 4^8 Rather then Blocks to be mined.
This New change would make so that for example: Ascension 1 Would rquire a total of 19m tokens (4^8 x 300), Which U might think seems low right? But here is the where the things take a turn.
The Tokens required for Prestige Increases By the Power of +1 EVERY Ascension.
And Token gain itself gets increased via More prestiges and Ascension, Hence It would be really not that much GRINDY FEEL.
So for example think your at Assencion 20, So you need 4 to the power of 28 tokens for EACH prestige. and remember that every Ascension there is a +100 prestige requirement for Ascension. So according to maths 4^28 x 2200 =158.5 quintillion.
The token gain can be adjested by the devs to meet the suitable requirement for the token gain for prestige concept.
The new changes Would Be so that From now on every "PRESTIGE" would require 4^8 Rather then Blocks to be mined.
This New change would make so that for example: Ascension 1 Would rquire a total of 19m tokens (4^8 x 300), Which U might think seems low right? But here is the where the things take a turn.
The Tokens required for Prestige Increases By the Power of +1 EVERY Ascension.
And Token gain itself gets increased via More prestiges and Ascension, Hence It would be really not that much GRINDY FEEL.
So for example think your at Assencion 20, So you need 4 to the power of 28 tokens for EACH prestige. and remember that every Ascension there is a +100 prestige requirement for Ascension. So according to maths 4^28 x 2200 =158.5 quintillion.
The token gain can be adjested by the devs to meet the suitable requirement for the token gain for prestige concept.
Reason(s):
This would make the Gamemode Feel less grindy To the Block aspect and More token gain aspect. + tjere is a limit to how much blocks we can Mine at 1 point of the game. We are currently at the 2nd Week of the season and Already the block required for prestige Seems alot and Dosent really get easier as we Ascension. Think it like this: Imagine MAX mine has 1 million blocks in it. and 1 death ray or thor breaks all of it. IT stays like that FOREVER after once we reach this point cause the blocks mined dosent really increase as we go through the Ascensions. + blocks for 0.01% of prestige increases as we go to higher Ascensions. So Imagine this. If mined 1 million block (which is the maximum amount of blocks we can mine at 1 time) at A10 we get 100 prestige. BUT at A20 its like 3 prestige for the same amount of blocks broken. And sadly there isnt really a way to increase the amount of blocks we mine. HOWEVER tokens per Ascension do increase. Soo It would be acutally a great idea to make Tokens the way to PRESTIGE. It would boost the servers token ecconomy and the overall boosters ecconomy as well. Many would also like this change as it would Make the gamemode FEEL LESS GRINDY.
Now im going to be honest with you, OPP is dying and we all know the reason for it. Its because We OPP community arent getting what we want and Instead are getting grindy aspect of a gamemode. The 1.20 ISNT THE PROBLME its How the gamemode currently Works. In 1.8 opp players Had fun Grinding to prestige 1000 as a milestone as It was Not based on raw blocks rather then Tokens earned. no one likes RAW BLOCKS. + IF the devs just listen to what the community wants OPP might acutally be revived again. im also told multiple times that Its not ment to be having A50 on the first day of gamemode. But its Not really fun doing Mining again and again While seeing the prestige bar going up SLOWLY AND SLOWLY to the point you are tired or mining and feel like just playing it for the sake of "im to much into the season it I cant stop now" So might as well just Try this suggestion out rather then making it more grindy.
Now im going to be honest with you, OPP is dying and we all know the reason for it. Its because We OPP community arent getting what we want and Instead are getting grindy aspect of a gamemode. The 1.20 ISNT THE PROBLME its How the gamemode currently Works. In 1.8 opp players Had fun Grinding to prestige 1000 as a milestone as It was Not based on raw blocks rather then Tokens earned. no one likes RAW BLOCKS. + IF the devs just listen to what the community wants OPP might acutally be revived again. im also told multiple times that Its not ment to be having A50 on the first day of gamemode. But its Not really fun doing Mining again and again While seeing the prestige bar going up SLOWLY AND SLOWLY to the point you are tired or mining and feel like just playing it for the sake of "im to much into the season it I cant stop now" So might as well just Try this suggestion out rather then making it more grindy.