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Helpful OP Lifesteal Guide

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Razon_1

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OP Lifesteal is a gamemode based on Survival, but with a twist where there are no claims, so your base will not be protected from griefers and custom enchants, which, when combined with vanilla enchants, enhance your minecraft experience. The main idea of this gamemode is that every time you kill another player, you steal one of their hearts, but be careful, if you die, you lose a heart yourself. If you lose all your hearts, you will be temporarily death-banned from OP Lifesteal.

Introduction

The main idea of OP Lifesteal is that if you kill someone, you gain an extra heart, and the person you killed loses a heart. In OP Lifesteal, you start with 20 hearts, and the heart cap is 40. You can craft hearts using a custom recipe. 4 boss hearts (dropped from killing boses), 4 Totems and a Netherite sword. (View)

Helpful Commands

Basic Commands
  • /spawn – Teleports you to spawn/shop – Access to buying and selling of items
  • /wild – Teleports you to a random location in the wild
  • /rtp – Same as /wild: random teleport to the wild
  • /playtime – Check your total playtime
  • /playtimerewards – Opens a GUI to collect rewards based on playtime
  • /goldshop – Opens the gold shop
  • /level – View your current level, requirements, and rewards
  • /trash – Opens a menu to permanently destroy useless items
  • /pv [number] – Opens your player vault (e.g. /pv 1)
  • /skills – Opens a GUI to unlock abilities using rubies and money
  • /msg <player> <message> – Send a private message
  • /r <message> – Reply to your most recent message
  • /msgtoggle – Toggle private messages on/off
  • /ignore <player> – Ignore a specific player's messages
Teleportation Commands
  • /koth – Opens up a GUI and lists the 4 different KOTH warps and their coordinates
  • /koth <koth name> – Teleports you to the specified KOTH
  • /rtp – Teleports you to a random location somewhere in the world
  • /warps – Returns the list of available warps
  • /warp – <warp name> Teleports you to a warp
  • /warp fps – Teleports you to the FPS arena
  • /homes – Get a list of homes that you've set
  • /sethome <name> – Set a new home
  • /home <name> – Teleport to a home that you've previously set
  • /delhome <name> – Delete a previously set home
  • /tpa <player> – Teleport to a player
  • /tpahere <player> – Teleport a player to yourself
  • /tpaccept – Accept an incoming teleport request
  • /tpadeny – Deny an incoming teleport request
  • /tpacancel – Cancel an outgoing teleport request
  • /tpatoggle – Toggle incoming teleport requests
Economic & Transaction Commands
  • /shop – Opens a virtual shop to buy and sell items
  • /ah – Opens the auction house menu, where you can buy and sell items
  • /ah sell <amount> – Puts your held item on the auction house for others to buy for in-game money
  • /ah sell <amount> gold – Puts your held item on the auction house for others to buy for pika gold
  • /pay <player> <amount> – Sends money to another player
  • /withdrawmoney <amount> – Withdraws money into a banknote
  • /withdrawexp <amount> – Withdraws experience into an experience bottle
  • /payexp <amount> – Send Exp to another player
  • /balance – Displays your current money balance
  • /exp – Displays your current experience amount
  • /gift <player> – Gifts item(s) to another player
  • /trade <player> – Opens a trade menu with another player
  • /maildelivery – Claims gifts sent by other players
  • /boosters – Checks or activates available booster(s)
  • /baltop – Shows a list of the richest players
Flip Commands
  • Money Flips - Double your coins or lose them, choice is yours! /coinflip, /cf.
  • Shards Flips - Double your shards or lose them, choice is yours! /shardsflip.
  • Exp Flips - Double your experience or lose them, choice is yours! /expflip.
  • Heart Flips - Double your hearts or lose them, choice is yours! (Level 20+ is required for this flip command) /heartflip.
Team Commands & Perks

Players can create teams and work towards a common goal: becoming stronger together. Also, you cannot damage your own teammates. When creating a team, you can level up your team using money and experience. You first have to store the needed money, rubies, and exp in the /team bank. Then you use /team level and upgrade your team. These upgrades allow you to get team tags, money boosts, and much more.

Team Commands
  • /teams help <page> – Lists all team commands
  • /teams create <name> – Create a new team
  • /team info <team> – Get information about a specific team
  • /team show <team> – Show detailed info about a team
  • /team rename <name> – Change your team’s name
  • /team desc <description> – Set your team’s description
  • /team disband – Disband your team permanently
  • /team invite <player> – Invite a player to your team
  • /team join <team> – Join an invited team
  • /team reject <team> – Reject a team invitation
  • /team kick <player> – Kick a player from your team
  • /team promote <player> – Promote a team member (Mod, Admin, Co-Owner)
  • /team demote <player> – Demote a team member
  • /team makeleader <player> – Make another player the team leader
  • /team mute <player> – Mute a team member in team chat
  • /team unmute <player> – Unmute a muted team member
  • /team leave – Leave your current team
  • /team contributors – view all team contributors
  • /team bank – Check team bank (money, XP, rubies)
  • /team balance – Same as checking team bank
  • /team level – Open the team level GUI
  • /team vault – Open the team vault (Unlocked at higher team levels)
  • /team vault <number> – Access a specific vault number
  • /team perms – Configure team permissions
  • /team permission – Same as above
  • /team manage – Open the team management menu
  • /team logs – View team activity logs
  • /team members – View the members men
  • /team friendlyfire – Toggle whether you can hit team members
  • /team chat [mode] – Switch to team chat mode
  • /team ally chat <message> – Talk in ally chat
  • /team ally chat toggle – Toggle ally chat on/off
  • /team ally <team> – Ally with another team
  • /team neutral <team> – Set a team as neutral
Team Levels

Level 1
  • This level is unlocked by default.
  • 7 Member slots
Level 2
  • 5% chance to give nearby teammates Regeneration III for 2s when you're attacked
Level 3
  • +1 Member Slot (7 → 8)
  • Unlocks 1 Vault Row
Level 4
  • Changes team Tag Color: Silver → White
  • Grants +0.5% EXP boost
Level 5
  • +1 Member Slot (8 → 9)
  • -2s TPA timer to teammates
Level 6
  • Upgrades EXP boost to +2.5%
Level 7
  • +1 Member Slot (9 → 10)
  • Unlocks 2nd Vault Row
  • Tag color: White → Light Blue
Level 8
  • Upgrades Regen perk from 5% → 10% chance to give nearby teammates Regeneration III for 2s when attacked
Level 9
  • Access to /team slogan
Level 10
  • Member Slots: 10 ➜ 11
  • Tag Color: Light Blue + Lime
  • Perk: -3s TPA timer to teammates
Level 11
  • Max Homes 1 → 3
Level 12
  • Unlocks 3rd Vault Row (from 2 → 3)
Level 13
  • Member Slots: 11 ➜ 12
  • Tag Color: Lime ➜ Orange
  • Perk: +2.5% Experience ➜ +3.5% Experience
Level 14
  • Get Haste I when mining blocks with an ally nearby.
  • Upgraded to Haste III when mining with an ally nearby.
Level 15
  • +0.5% more money from /shop
Level 16
  • Team Member Limit: Increased from 12 → 13
  • Vault Row Storage: Increased from 3 → 4
Level 17
  • TPA Timer Reduction: -4 seconds when teleporting to teammates
Level 18
  • Member Cap Increase: from 13 ➝ 14
  • Tag Color Change: from Orange ➝ Red
Level 19
  • +1.5% more money from /shop
Level 20
  • Member Slots: 14 ➜ 15
Level 21
  • Member Slots: 15 ➜ 16
  • Vault Row: 4 ➜ 5
Level 22
  • Member Slots: 16 ➜ 17
  • Tag Color: Red ➜ Dark Red
Level 23
  • Member Slots: 17 ➜ 18
  • Perk: +2% more money from /shop

Prestige

The maximum number of heart containers a player can naturally have is 40♥ hearts. You can trade in existing heart containers to receive additional Prestige Heart Containers, increasing your cap up to a maximum of 60♥ hearts. Players are often confused with prestige. You can refer to THIS for a tutorial.

Prestige Rewards (View):

  • Spawner Wrench every 1 prestige
  • $5000 In-game every 1 prestige
  • 30 Shards every 1 prestige
  • Epic Crate Key every 2 prestige
  • Unique Crate Key every 4 prestige
Custom & Refined Enchants

There are 2 tiers of custom enchants: Refined and Arcane enchants. They can be viewed by the /ce command in-game. Refined enchants are the enchants that can be obtained from levels and enchanting tables, and Arcane enchants can be obtained from /enchanter using 1 heart and 2000 experience.

Refined Enchants

ArmorSwordsTools
Reflection On the Chestplate
  • Reduce incoming damage by 100%
  • Reflect 20% of the damage back to the mobs or players with a 10% trigger chance
  • +5% damage to Reflection, and +2.5% trigger chance
  • Maximum Level 3

Crystalization On Leggings

  • Reduce damage against the End Crystal explosion and Respawn Anchor explosion by 70% while blocking it with a shield.
  • Maximum Level 3

Rejuvenate on Helmet

  • Healing Increased by 10%
  • Increased by 5% every level
  • Maximum Level 3

Binding on Boots

  • 5% chance for mobs and players who hit the player will receive Slowness 3 for 0.5 seconds
  • Maximum Level 3
Titainfall
  • 10% Damage increase against Iron Golem, Ghast, Warden, Ravager
Uppercut
  • 10% more damage on critical hits, knocks mobs and players upwards
Scavenger
  • Steal 5% of the enemy’s balance on kill
HydroAscpect
  • 5% Damage increase against Blaze, Enderman, and Magma Cube
Devourer
  • 1 Heart: Less damage to mobs and players, heals the player 1 heart instead
  • Maximum level 3
Inquisitive
  • 50% more experience from mobs per level
  • Maximum level 4
Miniatures Stomper
  • 5% damage increase against Endermite, Silverfish, and Vex
  • Maximum Level 3
Butchering
  • 5% damage increase against passive mobs
  • Maximum level 3
Depth Crusher
  • 10% damage increase against aquatic hostiles
Execution
  • 10% damage increase against Vindicator, Pillager, Evoker, Vex, and Ravager
  • Maximum level 3
Quelling
  • 10% damage increase against Piglin, Piglin Brute, and Hoglin
  • Maximum level 3
Aerohunts
  • 5% Damage increase against floating/flying mobs
Molten’s Touch
  • Autosmelt mined ore into a smelted variant.
Sprees
  • After breaking 100 blocks, the player will receive Haste III for 30 seconds.
Cleave
  • Like Sweeping Edge, Axe now has AOE. Deal 15% less damage, but +2 block, increased range.
Armor Crunch
  • Deal 30% less damage, but will reduce the durability of mobs and players armor by an extra 2 points.
Enraged
  • Increase damage by 20%, increase reloading time by 40%, and post-hit mining fatigue II for the duration.

Arcane Enchants

ArmorSwordsWeapons
Purification
  • All negative effects will no longer work on the player, but will reduce armor points by 50%
Lifebloom
  • When health is lower than 10 hearts, receive regeneration VI and resistance V for 3 seconds.
Temposwift
  • When down to 30% health, the player will receive speed III for 5 seconds
Disarmor
  • A 0.5% chance to disarmor 1 of the armor pieces of the player
Heart Stealer
  • After killing a player, instead of adding 1 heart, add 2 hearts instead
Militia
  • A 0.5% chance to drop the item that a player is holding
Meltdown
  • Tools having a charging bar, fill it by using the tool to harvest/mine/forge. When full, receive haste III for 30 seconds.
Repelation
  • Right-click the sword to transfer all debuffs into the sword, and it will apply all the debuffs onto the mob or player.
Crimson
  • Deals extra damage based on missing health, up to 30%
Stromhailer
  • Strikes lightning on the attacked enemy’s
1. Crossbow
Glacial

  • 60% chance to freeze mobs and players with slowness IV for 2 seconds
2. Bow
Whirlwind

  • An arrow fired becomes one with the wind; an arrow fired will not be affected by gravity, but will have a fixed range of 60 blocks
Initiator
  • First arrow shot that hits a mob or player will have +60% damage, then enter infinite cooldown, leaving combat for 7 seconds will reset the cooldown of Initiator
Overloaded
  • 5% chance to fire an overloaded rocket fuse that deals 150% damage to everything, and also self-damage the user
Explosion
  • An arrow fired will have a 30% chance to explode on impact, and the explosion will deal 50% damage
Clustercomb
  • At max charge, fire 2 more arrows +1 arrow per level
  • Maximum level 3
Strafe
  • Bow charges 2x faster
Frenzified
  • After hitting a shot with an arrow, receive speed I for 5 seconds and +2 seconds per level at speed II at maximum level
Prowless
  • An arrow fired from a bow will now home in on mobs and players, with a homing range of 5 blocks
3. TRIDENTS
Icetide

  • Holding Trident now yields conduit power
Heatwaves
  • Trident now yields permanent fire resistance, while holding the trident applies freezing for 10 seconds to mobs or players

Bosses

In OP Lifesteal, there are 4 main bosses. Each one drops a unique special item, and rewards are based on damage dealt to the boss. All players who help kill a boss receive:
  • 500 Shards
  • 1 Boss Fragment (based on damage ranking – top damage = better rewards)
  • Shards and Boss Fragments are the same for all bosses.

Bosses & Their Special Drops

Tundra (7500 HP)

Drops: Tundra Ice
Rewards: 500 Shards + Boss Fragment
  • Tundra Armor Set Ability
  • +12.5% damage to slowed enemies
  • Immune to slowness
  • 7.5% chance to lifesteal 100% of damage dealt
  • Wear all 4 pieces to activate
Dune (12,500 HP)
Drops: Dune Sand
Rewards: 500 Shards + Boss Fragment
  • Dune Armor Set Ability
  • Immune to fall damage
  • Gain permanent Resistance I
  • Wear all 4 pieces to activate
Pyro (12,500 HP)
Drops: Pyro flames
Rewards: 500 Shards + Boss Fragment
  • Pyro Armor Set Ability
  • +12.5% damage to enemies on fire
  • Immune to fire damage
  • 100% chance to set nearby enemies on fire
  • Wear all 4 pieces to activate
Flora (20000 HP)
Drops: Flora Flower
Rewards: 500 Shards + Boss Fragment
  • Flora Armor Set Ability
  • +15% more damage to enemies
  • Immune to poison
  • Boosts loot from custom crops by 2×
  • 5% chance to get Regeneration IV on low health
  • Wear all 4 pieces to activate

Crafting Boss Armor (Special Gear)
You need 24x of each special drop (from bosses listed above). Craft the gear using the normal armor crafting pattern, but replace regular items with these special boss drops. Example: to craft a chestplate, use 8 dune sand in the normal chestplate shape.
This creates a boss chestplate with enhanced stats and effects. (View)

Pets

Pet eggs are available every Friday at /zookeeper; some pets are also from seasonal crates. Pets level up through usage and come in Common, Rare, and Legendary rarities. Each pet has a cooldown after activation.

Pets
  • Beaver Pet
    • Common - when activated, you will have a 10% chance to get 2x log for 1 minute.
    • Rare ability - when activated, you will have 5% chance to get a 2x log for 1 minute. When activated, you will have a 10% chance to get an emerald block when the breaking logs effect is active for 1 minute.
    • Legendary pet - when activated you will have 5% chance to get 2x log for 1 minute when activated, you will have a 10% chance to get an emerald block when breaking logs effect is active for 1 minute. When activated, you will receive haste 3 for 30 seconds.
    • Cooldown – 3 minutes
  • Cow pet
    • Common pet - when activated, you will receive saturation for 15 seconds
    • Rare pet - when activated, you will receive saturation for 15 seconds. When activated, you will heal for 2.0 heart(s)
    • Legendary - when activated, you will receive saturation for 15 seconds. When activated, you will heal for 2.0 heart(s). When activated, you will receive swiftness 4 for 10 seconds
    • Cooldown- 3 minutes
  • Duck Pet
    • Common – When activated, you will boost your earned money for 15 minutes by 1.2x.
    • Rare – When activated, you will boost your earned money for 15 minutes by 1.4x. 2% chance to multiply by 5x.
    • Legendary – When activated, you will boost your earned money for 15 minutes by 1.6x. 2% chance to multiply by 7x. When activated, farming crops will have 5% chance to replant the crops at their full-grown state for 15 minutes.
    • Cooldown: 1 hour 30 minutes.
  • Ice Cube Pet
    • Common - when activated, nearby players will be frozen for 3 seconds
    • Rare - when activated, nearby players will be frozen for 5 seconds
    • Legendary- when activated, nearby players will be frozen for 7 seconds
    • Cooldown - 7 minutes
  • Cauldron pet
    • Common - when activated, your consumed potions will last 20 seconds longer for 1 minute.
    • Rare-when activated, your consumed potions will last 30 seconds longer for 1 When activated, you will havea 10% chance to gain a random potion effect from consumed potions for 1 minute.
    • Legendary- when activated, your consumed potions will last 30 seconds longer for 1 minute. When activated, you will have a 10% chance to gain a random potion effect from consumed potions for 1 minute. When activated, you will get 3.0 absorption hearts when consuming a potion for 1 minute.
    • Cooldown - 7 mins
  • Reaper Pet
    • Common - when activated, nearby players will receive blindness 2 for 3 seconds.
    • Rare - when activated, nearby players will receive blindness 2 for 5 seconds.
    • Legendary - when activated, nearby players will receive blindness 2 for 7 seconds.
    • Cooldown - 7 minutes
  • Camel Pet
    • Common – When activated, boosts earned experience for 10 minutes by 1.5x
    • Rare – When activated, boosts earned experience for 10 minutes by 2.0x. Mobs killed will drop 3x loot for 10 minutes
    • Legendary – When activated, boosts earned experience for 10 minutes by 2.0x. Mobs killed have 1% chance to drop 2–5 rubies
    • Cooldown – 7 minutes
  • Lucky Pet
    • Common – 1.0% chance to re-roll crate reward for 1 minute
    • Rare – 2.0% chance to re-roll crate reward for 1 minute. 1.5x chance to get 2x rewards for 1 minute
    • Legendary – 3.0% chance to re-roll crate reward for 1 minute. 2.5x chance to get 2x rewards for 1 minute. 1.0% chance to gain an extra reward for 1 minute
    • Cooldown – 1 hour
  • Mole pet
    • Common - When activated, you will have a 5.0% chance to get rare drops for mining ores for 1 minute.
    • Rare Mole -When activated, you will have a 10.0% chance to get rare drops for mining ores for 1 minute. When activated, you will have a 10.0% chance to get 2.0x ores for 1 minute.
    • Legendary- When activated, you will have a 15.0% chance to get rare drops for mining ores for 1 minute. When activated, you will have a 15.0% chance to get 2.0x ores for 1 minute. When activated, you will receive Haste 3 for 30 seconds.
    • Cooldown- 3 minutes
  • Bear Pet
    • Common – when activated, you will receive Absorption (2 hearts, pet level 7), the hearts will stay for 2 mins.
    • Rare – when activated, you will receive Absorption (2 hearts, pet level 7), the hearts will stay for 2 mins. When activated, you will receive Regeneration II for 10 seconds.
    • Legendary – when activated, you will receive Absorption (2 hearts, pet level 7), the hearts will stay for 2 mins. When activated, you will receive Regeneration II for 15 seconds. When you activate your critical damage, you will deal half the damage for 10 seconds, but the lost damage will heal you.
    • Cooldown – 3 minutes
  • Heart Pet
    • Common- When activated, you will heal for 2 heart(s).
    • Rare- When activated, you will heal for 3 heart(s).
    • Legendary- When activated, you will heal for 4 heart(s).
    • Cooldown- 7 minutes.
  • Rhino Pet
    • Common – when activated, you will knockback all your enemies in a radius and give them slowness 4 for 1 second
    • Rare – when activated, you will knockback all your enemies in a radius and give them slowness 4 for 2 seconds. When activated, you will receive resistance 3 for 10 seconds
    • Legendary – when activated, you will knockback all your enemies in a radius and give them slowness 4 for 3 seconds. When activated, you will receive resistance 3 for 10 seconds. When activated, you will receive strength 1 for 10 seconds
    • Cooldown: 3 minutes
  • Cosmic Spider Pet
    • Pet Ability:
    • When activated, you will trap nearby enemies in a cobweb.
    • Each player caught in a cobweb will receive Slowness II.
    • Cooldown: 1 minute

Skills

There are many different skills, and each can level up to a maximum of 100. These skills can give you special abilities that make you more powerful. You can also find your skill progression using /skills.

Alchemy Skills Angler Skills Axe Skills Farming Skills LumberJack Skill
ABILITY I (Level 1): ENHANCED ALCHEMY
  • Effect: Brewed potions will have increased duration.
ABILITY II (Level 25): FORTUITOUS
  • Effect: Small chance to increase the amplifier (strength) of potions.
ABILITY III (Level 1): FAIRY ESSENCE
  • Effect: Drinking any potion gives Absorption Hearts (extra health).
  • Note: This does not work on Splash Potions.
ABILITY IV (Level 25): CONCOMITANT
  • Effect: Harmful Splash Potions also apply Nausea to targets.
ABILITY V (Level 25): PLAGUE
  • Effect: Harmful Splash Potions deal increased damage.
ABILITY VI: DURATION
  • Effect: Potion effects last longer based on your level.
  • Level 10: 50% longer
  • Level 25: 100% longer
  • Level 50: 200% longer
  • Level 75: 350% longer
  • Level 100: 500% longer
ABILITY I (Level 1): DOUBLE HOOK
  • +0.15% chance per level
  • Effect: 10% chance to fish double drops.
ABILITY II (Level 25): ENHANCED BAITS
  • +0.6% chance per level
  • Effect: When catching junk, there’s a 5% chance to re-roll the loot table for better loot.
ABILITY III (Level 50): PROSPEROUS FISHING
  • +0.01% chance per level
  • Effect: 0.5% chance to fish additional high-tier loot.
ABILITY IV (Level 75): ENHANCED HOOK
  • Effect: Decreases average bite time, meaning you catch fish faster.
ABILITY V (Level 25): LUCK OF THE ATLANTIS
  • Effect: Small chance to hook crate keys and loot boxes — rare and valuable rewards.
ABILITY I (Level 1): HEAVENFALL SLAM
  • Effect: Converts your next hit into an AOE (Area of Effect) attack.
  • AOE Details: Lower damage but launches nearby players into the air.
  • Activation: Right-click your Axe to trigger
ABILITY II (Level 25): RESISTANCE CLEAVING
  • Effect: Critical hits have a 5% chance to give you Resistance II for 3 seconds.
  • Boosts survivability during combat.
ABILITY III (Level 50): REINFORCED
  • Effect: Increases axe damage by 1.
ABILITY IV (Level 75): ARMOR CRUNCH
  • Effect: Hits have a heavy impact and reduce the Opponent’s armor durability.
  • Useful for weakening heavily-armored enemies over time.
ABILITY V (Level 100): OVERWHELMING STRIKE
  • Effect: Landing a critical hit with an axe inflicts:
  • Slowness III
  • Weakness II
  • Duration: 5 seconds
  • Activation: Jump + Sneak with your Axe to trigger.
ABILITY I (Level 1): HEALTHY CROPS
  • +0.5% chance every level
  • Effect: 1.5% base chance to drop double crops from harvesting.
ABILITY II (Level 25): PLOWING RAKE
  • Cooldown Reduction: -1 second every 5 levels
  • Effect: Automatically farms all crops in a 3-block radius for 5 seconds.
  • Activation: Shift + Right Click with your hoe.
ABILITY III (Level 75): PROSPEROUS FARMING
  • Effect: Automatically replants crOps when they are fully grown and watered.
  • Requirement: Only works while holding a hoe.
ABILITY I (Level 1): DROP DOUBLE LOGS
  • +1.5% chance per level
  • Effect: Chance to drop double wood logs when cutting trees.
ABILITY II (Level 25): BULK HARVESTING
  • +0.5 seconds per 10 levels
  • Effect: Instantly breaks wood for 3 seconds.
  • Activation: Shift + Right Click your axe.
ABILITY III (Level 50): FORTUNE FORAGING
  • +0.1% chance per level
  • Effect: Chance to drop exclusive rewards (likely rare items or bonuses) while cutting trees.
ABILITY IV (Level 100): REPLANTATION
  • Effect: If you have a tree sapling in your inventory:
  • Sneak to a location to plant a new tree.
  • Automatically uses 3 bone meal to grow it instantly.


Sword SkillsMiner SkillsBanker SkillsElytra SkillsArchery Skills

ABILITY I (Level 1): CONCUSSION STRIKES

  • Effect: Deals 25% splash damage to nearby entities and applies:​

  • Slowness II to the primary target​

  • Slowness I to nearby targets​

  • Activation: Right-click with your sword​

ABILITY II (Level 25): COUNTER ATTACK
  • +0.1% chance per level
  • Effect: When blocking with your shield, you have a 10% chance to reflect partial incoming damage back at attackers.
ABILITY III (Level 50): BLACK CLEAVER
  • Effect: Hitting enemies applies a mark, increasing damage taken from future hits.
  • Max stacks: 5
  • Stacks expire after 2 seconds of not hitting the enemy.
ABILITY IV (Level 75): SIPHON
  • +0.05% extra damage per level
  • Effect: Deals current health-based damage to enemies on hit.
  • More effective on targets with higher health.
ABILITY V (Level 100): REPULSOR BLOCKING
  • Effect: While blocking with your shield, press Sneak to enter a special defensive mode.
  • Any enemies who hit you during this state are knocked back 20 blocks
  • Given Slowness V for 3 seconds
  • Cooldown: 300 seconds (5 minutes)
ABILITY I (Level 1): DOUBLE ORES
  • +1.15% chance per level
  • Effect: Chance to drop double ores when mining.
ABILITY II (Level 25): MASS MINER
  • Cooldown Reduction: -1 second every 5 levels
  • Effect: Instantly breaks ores for 5 seconds.
  • Activation: Shift + Right Click your Pickaxe
ABILITY I (Level 1): STONKS
  • +0.1% increase per level
  • Effect: Increases the amount of money earned from selling items in /shop.
ABILITY II (Level 25): SCAVENGERS
  • +0.02% chance per level
  • Effect: Killing mobs has a small chance to drop a random amount of money.
SKILL ABILITIES ABILITY I (Level 1)
  • REPLENISH: (+0.3% chance per level)
  • Chance not to consume a firework.
ABILITY II (Level 1)
  • BOOST: (+0.15% per level)
  • Makes your rocket boost last longer
ARCHERY SKILLS ABILITY I (Level 1): INFUSION ARROWS
  • Effect: All arrows will be tipped with negative effects (e.g., poison, slowness).
  • Activation: Shift + Left Click your bow to activate.
ABILITY II (Level 25): MULTI SHOT
  • Effect: When your bow is fully charged, fire 2 extra shots.
  • Activation: Shift + Left Click your bow to activate.
ABILITY III (Level 50): FLASHING BOLTS
  • Effect: Arrows from bows and crossbows may explode on impact, inflicting: Blindness, Glowing
  • Activation: Shift + Left Click your bow to activate.
ABILITY IV (Level 1): ARROW REFUND
  • Effect: If you hit a player, you refund your special arrow, preserving resources.
ABILITY V (Level 1): SCATTERSHOT
  • Effect: When the bow is fully charged, there's a 5% chance for the arrow to:
  • Explode on hit.
  • Fire 6 extra arrows in all directions.
  • Extra arrows deal 30% less damage.

Mob Spawners and Chests

You can purchase these spawners from the /shop, and you can place them anywhere you want. With these spawners, you will be able to gain experience much more easily, making the player levels for killing mobs go faster, and on top of that, making you even richer with their own mob drops that can be sold in the shop. Mob chests are also very useful since all the items go directly into the chest when the mob is killed.
  • /ss to buy spawners
  • /chunkhoppers to buy mob chests and hoppers
Quests

Complete Easy, Normal, and Hard quests daily to earn exclusive rewards. Maintain a streak to get even better rewards!
Features:

  • Quests refresh daily
  • View quest and streak progress
  • Claim quest reward
Easy Quests
  • The Easy Quest takes 10-15 minutes to complete with various tasks, rewarding you with an Easy Quest Bundle.
  • Possible Rewards:
  • Legend Kit Voucher
  • Protection III Gear
  • Golden Apples
  • Sharpness IV Weapons
  • and more!
Normal Quests
  • The Normal Quest takes 15-20 minutes to complete with various tasks, rewarding you with a Normal Quest Bundle.
  • Possible Rewards:
  • Ultimate Kit Voucher
  • Protection V Gear
  • God Apples
  • Sharpness V Weapons
  • and more!
Hard Quests
  • The Hard Quest takes 20-30 minutes to complete with various tasks, rewarding you with a Hard Quest Bundle.
  • Possible Rewards:
  • Equipment Bags
  • Mystery Tanks
  • Special S1 Tokens
  • Power IV Bow
  • and more!
Item Tinker

Instead of trashing your useless items, tinker with them in exchange for some experience. Using /tinker, you can put all your unwanted:
  • Enchanted Armor
  • Weapons
  • Wools
Boosters

Boosters are special bonuses that enhance your in-game experience. There are three types:
  • Money Booster – Earn extra in-game currency when selling items in /shop (obtained by opening keys)
  • Shard Booster – Gain more shards from afking in /warps afk (obtained by /goldshop)
  • EXP Booster – Receive bonus experience from killing mobs (obtained by opening keys)
Bounties

Place bounties on enemies to encourage others to hunt them, making them high-priority targets. Top contributors earn 50% of the drops if the bounty target is killed. The Top 10 get a special tag as long as they hold their spot.

Crownstop

Another small triumph to have over others is being at the top of the leaderboard. Compete in /crownstop by completing various tasks:
  • Killing a boss = 5 Crowns (per player)
  • KOTH capture = 15 Crowns (all players within the koth)
  • Outpost capture = 6 Crowns (team points, the ones online)
  • Killing a player in PvP = 1 Crown (30% chance)
  • Opening SupplyCrates = 1 Crown (5% chance)
  • PlayerLevel level-ups = 5 Crowns (per level)
Blackmarket and Classes

There are 6 different classes on OP Lifesteal, which are:

1. Decrease Special set class (8500 Pika Gold)
  • Provides 4 armor pieces with protection 6 and unbreaking 3
  • Special ability: Receive 15- 25% less damage from enemies.
2. Damage Special set class (8500 Pika Gold)
  • Provides 4 armor pieces with protection 6 and unbreaking 3
  • Special ability: Deal 15- 25% less damage to enemies.
3. Vanguard Special set class (9500 Pika Gold)
  • Provides 4 armor pieces with protection 6 and unbreaking 3
  • Special ability: Receive 10 - 18% less damage from enemies.
  • Deal 10 - 18% less damage from enemies
4. Keys Class (4500 Pika Gold)
  • Provides different crate keys
  • 8x Vote, 4x Epic, 1x Unique
  • Note keys class can be upgraded, and it provides more keys after reaching the maximum level.
5. Tools Classes (3000 Pika Gold)
  • Provides a pickaxe with efficiency 7, fortune 4, and unbreaking 4
  • Provides axe with efficiency 7, fortune 4, and unbreaking 4
  • Provides a shovel with efficiency 7, fortune 4, and unbreaking 4
6. Spawner class (4000 Pika Gold)
  • Provides pig, zombie, and skeleton spawners
  • Note: The spawners class can be upgraded, and it provides more spawners after reaching the maximum level
Blackmarket
Looking for some extra items to become even stronger? Boost your earnings with these exclusive items! Acquire some powerful sell wands, the premium level pass, and boosters for a longer duration.
  • Premium level pass, which provides access to premium level rewards
  • Sell wands, there are the wands that can be used to instantly sell all the items from a chest

Additional Information
  • Rules such as Illegal trapping/killing methods & Scamming (although scams that involve the gold currency and ranks are still punishable) do not apply to OP Lifesteal. For more information, refer to the server rules.
  • Players are often confused with tier 3 potions. You can refer to THIS for a tutorial.
Special thanks to @SgtTox and @AntispiraI for helping me with this thread.
For queries, you may create a support ticket HERE.
 
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