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Website OP Lifesteal New rule : Hubbing

invincibleventi

Rare Pika
Joined
Mar 16, 2024
Messages
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IGN
InvincibleVenti
Minecraft username:
InvincibleVenti​

Suggestion:
New rule : Hubbing​

Detailed description:
When a player accepts a cf and then immediately hubs (disconnects or switches hubs), the cf still processes in the background, but neither player can see the outcome in chat or on-screen. This can be frustrating because:


  • The creator of the cf does not know if they won or lost.
  • The acceptor does not know if they won or lost.
  • It creates unnecessary confusion and distrust in the system.

Although hubbing does not alter the actual result of the cf, it prevents transparency and fair interaction, making it a disruptive action.


I asked both an admin and a helper about this, and they said it currently falls under the "exploiting/bug abusing" rule. However, this doesn’t really make sense since hubbing doesn’t provide an unfair advantage,it just causes unnecessary disruption. Because of this, I believe it should have its own rule instead of being classified under exploiting.

Here's an example of what the description could be.
:
Hubbing refers to the act of leaving the server or switching hubs immediately after accepting a coinflip (cf), causing the results to be hidden from both players. This creates confusion and disrupts the intended mechanics of cfs.​

Reason(s):
  • Prevents Disruptive Behavior – Hubbing causes unnecessary confusion by hiding cf results.
  • Ensures Transparency – Players should be able to see their wins and losses properly.
  • Reduces Player Frustration – Many players have reported being annoyed when they can’t see cf results due to hubbing.
  • Promotes Fair Play – While not directly giving an advantage, hubbing disrupts the intended flow of cfs.
  • Avoids Misclassification as Exploiting – Since hubbing does not actually exploit a bug or give an advantage, it makes sense to have it as a separate rule rather than grouping it under "exploiting/bug abusing."

Example(s):
  • Player A creates a cf. Player B accepts the cf and immediately hubs, preventing both from seeing the result.
  • A player intentionally hubs after doing multiple cfs to avoid seeing their win/loss history.
  • Players use hubbing as a way to avoid facing the outcome of their bets.

Here's an example of how what the punishment would be.
  • First Offense: Warning
  • Repeated Offenses: Temporary mute or cf restrictions
  • Severe/Intentional Abuse: Temporary ban or cf ban
 
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invincibleventi

invincibleventi

Rare Pika
Joined
Mar 16, 2024
Messages
89
Points
24
IGN
InvincibleVenti
Oh and i forgot to say that some of my friends didn’t even know that hubbing was considered bannable, and now they might get banned since they were reported for it. Since there’s no clear rule about it, players don’t realize they’re doing something wrong. Adding a specific rule for hubbing would help avoid unfair bans and make sure everyone understands that it’s not allowed.
 
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invincibleventi

invincibleventi

Rare Pika
Joined
Mar 16, 2024
Messages
89
Points
24
IGN
InvincibleVenti
Oh and if the cf hubbing thing only works in opls then there should be a new opls subcategory in the ”Filter rules” category where all of opls’s rules are displayed,plus the hubbing rule.
 

CqmeronO

Legendary Pika
Joined
Feb 3, 2023
Messages
419
Points
64
-1
Whenever somebody does do /hub in a coinflip once the coinflip has finished it does not show the announcement in chat however it still privately tells you "You have lost X in a coinflip" or "You have won X in a coinflip"
 
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invincibleventi

invincibleventi

Rare Pika
Joined
Mar 16, 2024
Messages
89
Points
24
IGN
InvincibleVenti
-1
Whenever somebody does do /hub in a coinflip once the coinflip has finished it does not show the announcement in chat however it still privately tells you "You have lost X in a coinflip" or "You have won X in a coinflip"
It actually sometimes doesnt tell you at all if you’ve won or not.(saying from experience)
 
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