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SkyMines Making boss shops rotational

iiLuc_

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Oct 24, 2022
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iiLuc_
Minecraft username:
iiLuc_​

Suggestion:
Making boss shops rotational​

Detailed description:
The current boss shops have one item that is constantly there for the whole season. Because of this there is not really a reason to grind bosses anymore if you killed it a couple of times, since you already got that one item. The items would rotate every week(up to devs) and there will be boosters, skins and other useful items(up to devs) in the shops.

Reason(s):
If there is one item that stays in the shop for the whole season there is not really a reason to actively grind bosses after you got that one item. Changing the item that is in the boss shop every week would motivate players to keep grinding bosses so they can save up their boss drops for the next weeks item.
 

MrNoVoice

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Aug 14, 2024
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MrNoVoice
nope ; disagree ; this does ruin the experience of players who havent got the loot yet i.e Newbie etc
 

Aguilar_20

Epic Pika
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Dec 31, 2024
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Aguilar_20
-1 if a player start to play late and before we could get the boss the loot he wanted maybe elytra from mummy it will be gone.
 

Aguilar_20

Epic Pika
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Aguilar_20
And now u said if we find it few times it feel boring to fight again. You can fight sell the drops to others
 
OP
OP
iiLuc_

iiLuc_

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iiLuc_
Just because
nope ; disagree ; this does ruin the experience of players who havent got the loot yet i.e Newbie etc
There is not gonna be 12 different items, there will be 3-5 items which rotate every once in a while? Those items would just return. This system would be based on the system OPSB has for the shops in the mine worlds.
 

Meth0vas

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Jul 26, 2024
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Methovas
I don't think this is necessary, and if rewards change at some bosses, some players get advantages (lvl 30 boss example)... Adding this at 1 boss like a special boss would be ok!
I'll stay neutral.
 
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