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SkyMines Lowering the chances of beacons

parvagamer2

Great Reporter
Joined
Oct 29, 2021
Messages
941
Points
95
IGN
parvagamer2
Minecraft username:
parvagamer2​

Suggestion:
Lowering the chances of beacons​

Detailed description:
As we all know, SkyMines has a much simpler payout system compared to other game modes. To reach Island Top, all we need to do is mine beacons, that’s it.

Beacons can also be obtained from seasonal crates, which isn’t a bad idea, but the drop rate is too high (40%).

View: https://imgur.com/a/b4nvhG5


Suggestion:

I believe the drop rate should be reduced to 5-10% because 40% is simply too much!​

Reason(s):
With a 40% drop rate, someone could open just 10 seasonal crates and completely ruin the efforts of players who actually grind for the beacons.

The whole point of this suggestion is to make payouts less p2w. It’s way more fun to see players working hard for their payout rather than just relying on seasonal crates. I believe payouts should rely more on grinding rather than being dependent on seasonal crates.

Dropping the rate to 5-10% would be a much better balance. It would make beacons harder to get from crates, keeping the competition fair and actually competitive.

This season, we had a crazy situation where someone came out of nowhere and showed up to #2 on Island Top just by opening around 100 seasonal crates. They got around 70k beacons from it, which felt ridiculous. Payouts should be about real competition, not just who can open the most crates.

Example(s):
.​
 

Meth0vas

Epic Pika
Joined
Jul 26, 2024
Messages
186
Points
52
IGN
Methovas
In fact - I did not get a ssnl key last month due to this. Its chance is too high.
 
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