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OP Factions Loadout Shop Balance Change

NovakNajjace

Legendary Pika
Joined
Mar 26, 2021
Messages
264
Points
39
IGN
NovakNajjace
Minecraft username:
NovakNajjace​

Suggestion:
Loadout Shop Balance Change​

Detailed description:
Punch 3 bow , Sharpness 18 Axe and shockwave pickaxes... selling for exp and no-one buys it ( the stock full every time you open it )



by combining 2 of the sharpness 17 axe we get sharp 18 in /combiner , same principle for punch bows making this really useless

now if the loadout shop had better loot that wouldn't be able to be found anywhere else THAT would value the exp

OR just making the price much cheaper

now this could be a few suggestions in one … 1st balance it. just so it keeps in touch with the games eco and exp value …

2. remove shockwave pickaxes , they don't serve a purpose really... chunk busters are the way why would anyone use shockwave...

Note : the loadout part of the loadout shop is the one that needs change , creeper eggs lighting and sand wands are balanced and are okay​

Reason(s):
- way out of todays economy

- forgotten feature

( what is there more to say? )​

Example(s):
Sharpness 20 axe | 5mil exp

Obsidian Destroyer Pickaxe efficiency 20 / obsidian breaker 5 | 7.5mil exp

Mob Slasher Increased exp from mobs | 5mil exp

Or if the staff doesnt agree with this specific order and examples change it the way u think is the best​
 
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