Hello all. New to the server and really public servers. I've learned a few changes, and understand/agree with with them all, but it would have saved me a lot of time and effort to have a list upfront. I'm not talking about claim/economy plugins, but actually changes to vanilla gameplay mechanics.
Here's what I've found:
Villagers can't be reset - This makes complete sense, but I thought I was doing something wrong.
Villagers can't travel through a nether portal - Maybe they can, but after hours of trying everything, including destroying carts with catci, I couldn't figure out how. I assume this is something hard coded.
Entity cramming seems to be capped at 8? - I'm sure this saves a lot of bandwidth, but makes crush farming more of a pain and again, took a while for me to figure out what I was doing wrong
Drops compile into one item - This seems to go with previous mechanic, necessary in order to have block entity max so low
Are there any other glaring ones that I'm missing, which veterans would be kind to share? Perhaps an official list I'm too incompetent to find?
Here's what I've found:
Villagers can't be reset - This makes complete sense, but I thought I was doing something wrong.
Villagers can't travel through a nether portal - Maybe they can, but after hours of trying everything, including destroying carts with catci, I couldn't figure out how. I assume this is something hard coded.
Entity cramming seems to be capped at 8? - I'm sure this saves a lot of bandwidth, but makes crush farming more of a pain and again, took a while for me to figure out what I was doing wrong
Drops compile into one item - This seems to go with previous mechanic, necessary in order to have block entity max so low
Are there any other glaring ones that I'm missing, which veterans would be kind to share? Perhaps an official list I'm too incompetent to find?