Fallimento
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- Joined
- Mar 10, 2026
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Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
Fallimento
Suggestion:
Increase gang member capacity
Detailed description:
i would like to suggest increasing the maximum number of members allowed in a gang on the OPPrison gamemode, or alternatively introducing a gang upgrade system that allows gangs to expand their member capacity over time.
currently, gangs have a fixed member limit which can make it difficult for larger groups of friends or active players to play together. many gangs reach the member cap quickly, forcing players to either leave their friends’ gangs or create separate gangs, which can split communities that would otherwise work together.
by slightly increasing the gang capacity, or implementing an upgrade system where gangs can unlock additional member slots using in-game currency, tokens, or gang points, the server could make gangs more dynamic and rewarding.
for example, gangs could start with the current member limit and unlock additional slots through progression or achievements. this would maintain balance while still allowing active gangs to grow.
currently, gangs have a fixed member limit which can make it difficult for larger groups of friends or active players to play together. many gangs reach the member cap quickly, forcing players to either leave their friends’ gangs or create separate gangs, which can split communities that would otherwise work together.
by slightly increasing the gang capacity, or implementing an upgrade system where gangs can unlock additional member slots using in-game currency, tokens, or gang points, the server could make gangs more dynamic and rewarding.
for example, gangs could start with the current member limit and unlock additional slots through progression or achievements. this would maintain balance while still allowing active gangs to grow.
Reason(s):
this suggestion would benefit in several ways:
allows larger friend groups to play together in the same gang
makes gang systems feel more rewarding and progression-based
reduces the need for players to split into multiple gangs
creates additional goals for gangs to work toward
allows larger friend groups to play together in the same gang
makes gang systems feel more rewarding and progression-based
reduces the need for players to split into multiple gangs
creates additional goals for gangs to work toward
Example(s):
for example:
Default gang size: 3 players
Upgrade 1: 5 players
Upgrade 2: 8 players
Upgrade 3: 10 players
these upgrades could require gang points, tokens, or other progression milestones.
Default gang size: 3 players
Upgrade 1: 5 players
Upgrade 2: 8 players
Upgrade 3: 10 players
these upgrades could require gang points, tokens, or other progression milestones.