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Denied Global Hit Reg Fix

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Zidane5929

Rare Pika
Joined
May 28, 2021
Messages
81
Points
13
Minecraft Username:
Zidane5929​

Suggestion:
Hit Reg Fix​

Detailed description:
Either fix hit registration by not registering the laggy players hits all at the same time or config the Anti-Cheat to check if the victim is in air and if the victim is in air the later hits will not get registered so that the victim does not take too much KB because [ AKA : Stopping double hits mid air ]​

Reason(s):
If u have ever faced a skilled laggy player then u must have realized that they always get the upperhand as they can just walk through or even worse get the first, last and a double hit on you plus they literally take less KB, this makes it so that you are likely going to lose in these gamemodes [ Bedwars and PracticePvP ]​

Example(s):
Hypixel's Hit Registration System [ Applies for the first part of the suggestion ] [ Don't have an example for the second suggestion as no server has implemented this, hopefully PikaNetwork will be the first ]​
 

Silver Wing

The Pika
Joined
Mar 14, 2019
Messages
10,963
Points
259
IGN
SilverWing_YT / Silverizz
Dont think that only u have pain
Laggy players also experience a lot of pain
 

Klausly

Veteran
Joined
Feb 10, 2021
Messages
5,813
Points
108
+1
playing against laggy players is a headache, they are just standing there, you keep on hitting them for like 5-10 seconds straight and all of a sudden they are behind you and throw you out of the sumo ring in only 1 or 2 hits... and some people might be using this situation as an advantage by increasing their ping to get more wins...
 
OP
OP
Zidane5929

Zidane5929

Rare Pika
Joined
May 28, 2021
Messages
81
Points
13
+1
playing against laggy players is a headache, they are just standing there, you keep on hitting them for like 5-10 seconds straight and all of a sudden they are behind you and throw you out of the sumo ring in only 1 or 2 hits... and some people might be using this situation as an advantage by increasing their ping to get more wins...
Agreed 👍🏻

Please enter a message with more than 6 words
 

Blazemon

The Pika
Joined
Dec 16, 2020
Messages
1,639
Points
135
IGN
Blazemon
Minecraft Username:
Zidane5929

Suggestion:
Hit Reg Fix

Detailed description:
Either fix hit registration by not registering the laggy players hits all at the same time or config the Anti-Cheat to check if the victim is in air and if the victim is in air the later hits will not get registered so that the victim does not take too much KB because [ AKA : Stopping double hits mid air ]

Reason(s):
If u have ever faced a skilled laggy player then u must have realized that they always get the upperhand as they can just walk through or even worse get the first, last and a double hit on you plus they literally take less KB, this makes it so that you are likely going to lose in these gamemodes [ Bedwars and PracticePvP ]

Example(s):
Hypixel's Hit Registration System [ Applies for the first part of the suggestion ] [ Don't have an example for the second suggestion as no server has implemented this, hopefully PikaNetwork will be the first ]
I don't even have bad hit reg what u talking abt?
 

Arrly

Staff Member
Manager
Joined
Jul 22, 2020
Messages
23,766
Points
300
IGN
Arrly
Hello Zidane5929,

Thank you for your interest in creating a suggestion to improve the server. We are always doing our best to make the server a better place for everyone.​
However, we have eventually decided to deny your suggestion due to the following reason(s):​
  • Not a suggestion. Record the issue and submit a bug report HERE instead.
For your reference, here is a link to our suggestion guidelines → PikaNetwork Suggestion Guidelines.​
Please make sure to read and understand them before suggesting again.​
We also advise you to use our Thread Search Feature to look for (similar) already made suggestions and upvote them instead.​
Have fun playing on PikaNetwork!
 
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