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GenPvP /classes to GenPvp

EpicMiner001

Legendary Pika
Joined
Jun 21, 2025
Messages
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IGN
EpicMinerXX
Minecraft username:
EpicMinerXX​

Suggestion:
/classes to GenPvp​

Detailed description:
Adding a /classes feature to GenPvP that lets players choose a class at the start of each map or after every reset. Each class provides small but unique bonuses that fit different PvP and raiding styles, making gameplay more diverse and balanced.

Players could unlock new classes as they level up or complete challenges (similar to the Premium Pass). The /classes command would open a simple GUI menu showing available classes and their abilities.

Here are some example classes and abilities:

ClassBonus/AbilityDescription

Warrior+10% Sword DamageGreat for aggressive fighters.

Tank-10% Damage TakenIdeal for base defenders and frontline raiders.

Miner+15% Pickaxe Efficiency & +5% Generator IncomeFor players focused on mining and raiding.

Engineer+10% Turret Damage & -20% Turret CostHelps base defenders set up stronger defenses.

Raider+10% TNT/RPG DamageSuited for raiding enemy bases.

Scout+15% Movement Speed & Jump Boost IPerfect for fast rotations between outposts or KOTH.

MedicSlowly regenerates 0.5 hearts per 5 secondsGood for team support during fights.

It will have a cooldown of 7days after 7 days they​

Reason(s):
Encourages teamwork and defined team roles (Tank, Raider, Engineer, etc.)

Adds progression goals (unlocking classes)

Makes PvP and raiding more strategic rather than purely based on gear

Keeps gameplay fresh for every map reset​

Example(s):
/classes command opens a GUI showing all available classes and their perks.

Players can hover over each class to see stats and click to select.

A message appears: “You have recieved you class container"

Class effects reset after 7 days or when the world resets, keeping gameplay balanced.​
 
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