Tombstone_01
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- Joined
- May 18, 2025
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- Tombstone_01
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Tombstone_01
Suggestion:
Changes I want in OpPrison.
Detailed description:
1. Coin cave size
Right now, the coin cave feels way too small. Early game especially, everyone is mining there and most of the time you just end up finding bedrock everywhere. It gets pretty frustrating. Increasing the size of the coin cave.
2. Token rewards feel useless later on
Tokens scale really differently compared to XP. By ascension 3–4, players are getting billions of tokens, so rewards like 250k or even 1.5M just feel like nothing. It kind of makes some milestone rewards feel pointless. It would be better to either increase the amount or replace them with something like XP, beacons, or boosters.
3. BOMBs don’t feel rewarding
Honestly, BOMBs just don’t feel worth it compared to other rewards. Getting keys, enchants, boosters, or even tokens would feel way better.
4. Booster stacking is annoying sometimes
Boosters that are basically identical don’t stack sometimes, probably because of how they’re obtained. It fills up inventory and private vault a lot. It would be really helpful if same-type boosters stacked no matter what.
5. Booster activation QoL
It would be nice if:
Mystery and abandon crates feel a bit underwhelming right now. Maybe:
7. Quick enchant option
Would be really useful to have a toggle for only token-based enchants. Sometimes you just want to save coins and upgrade using tokens only.
8. Too many pets
There are so many pets now that it’s hard to keep track of them. Reducing or simplifying them would help a lot.
Right now, the coin cave feels way too small. Early game especially, everyone is mining there and most of the time you just end up finding bedrock everywhere. It gets pretty frustrating. Increasing the size of the coin cave.
2. Token rewards feel useless later on
Tokens scale really differently compared to XP. By ascension 3–4, players are getting billions of tokens, so rewards like 250k or even 1.5M just feel like nothing. It kind of makes some milestone rewards feel pointless. It would be better to either increase the amount or replace them with something like XP, beacons, or boosters.
3. BOMBs don’t feel rewarding
Honestly, BOMBs just don’t feel worth it compared to other rewards. Getting keys, enchants, boosters, or even tokens would feel way better.
4. Booster stacking is annoying sometimes
Boosters that are basically identical don’t stack sometimes, probably because of how they’re obtained. It fills up inventory and private vault a lot. It would be really helpful if same-type boosters stacked no matter what.
5. Booster activation QoL
It would be nice if:
- Shift-click activates all stacked boosters
- Normal click activates just one
Small change but would make things smoother.
Mystery and abandon crates feel a bit underwhelming right now. Maybe:
- Increase the number of keys
- Remove mining & prestige keys
- Add some exclusive armor or weapons
- Reduce BOMBs from rewards (I hate BOMBs)
7. Quick enchant option
Would be really useful to have a toggle for only token-based enchants. Sometimes you just want to save coins and upgrade using tokens only.
8. Too many pets
There are so many pets now that it’s hard to keep track of them. Reducing or simplifying them would help a lot.
Reason(s):
Just because I think these changes should be done and would make the game mode better.