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Practice Change angle of checkpoint

Meth0vas

Legendary Pika
Joined
Jul 26, 2024
Messages
368
Points
67
IGN
Methovas
Minecraft username:
Methovas

Suggestion:
Change to angle of checkpoint

Detailed description:
Watch the video and you will understand what I mean.


In the video I play one of the 2 parkour maps - I dont know if there's a name
The angle of the checkpoint always depends on how you walk onto it. If you walk on it (152,3/-12,9) it will stay at (152,3/-12,9) whenever you fall. However I think it should always be like this:​
Facing: north (Towards negative Z) (180,0 / 0,0)
(for this checkpoint only, the others always facing to the next jump too)

Reason(s):
It is annoying and takes time to turn the mouse everytime I fail a jump.
 
Last edited:
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Meth0vas

Meth0vas

Legendary Pika
Joined
Jul 26, 2024
Messages
368
Points
67
IGN
Methovas
I realised that the checkpoint angle depends on how you walk onto it. So Im gonna make some changes to this suggestion.
 
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