invincibleventi
Pika Lover
- Joined
- Mar 16, 2024
- Messages
- 73
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- 21
- IGN
- InvincibleVenti
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
InvincibleVenti
Suggestion:
blood moon events
Detailed description:
the bloodmoon event is a rare event that only occurs every few hours.when the bloodmoon is on,players can get 3-5 hearts instead of 1 upon killing someone.
players will get an annoucement in chat that will say something similar to ”The blood moon rises,and an unexpected lifesteal boost has been activated for a limited time!”. the event should last for like 10-15 minutes.there could also be a custom bloodmoon boss that only spawns during the bloodmoon event,upon killing the boss it could drop like bloodmoon shards (similar to the flora flowers and pyro flame boss ingredients) which could be used to craft bloodmoon armor pieces that could have special effects etc etc.
The bloodmoon is designed to create intense battles where players have to decide whether the risk of dying and loosing all ur loot is worth more than potentially getting 3-5 hearts when killing someone.
the duration of the bloodmoon should be around 10-15 minutes so it doesnt end up overwhelming the players.the event shouldnt occur too frequently or else it would ruin the fun,instead it should occur at a random interval.
players will get an annoucement in chat that will say something similar to ”The blood moon rises,and an unexpected lifesteal boost has been activated for a limited time!”. the event should last for like 10-15 minutes.there could also be a custom bloodmoon boss that only spawns during the bloodmoon event,upon killing the boss it could drop like bloodmoon shards (similar to the flora flowers and pyro flame boss ingredients) which could be used to craft bloodmoon armor pieces that could have special effects etc etc.
The bloodmoon is designed to create intense battles where players have to decide whether the risk of dying and loosing all ur loot is worth more than potentially getting 3-5 hearts when killing someone.
the duration of the bloodmoon should be around 10-15 minutes so it doesnt end up overwhelming the players.the event shouldnt occur too frequently or else it would ruin the fun,instead it should occur at a random interval.
Reason(s):
i think this would make getting hearts easier and make the pvp area way more active when the bloodmoon event is on.
and players will engage alot more in pvp during those 10-15 minutes.
this also creates risky pvp scenarios.
and players will engage alot more in pvp during those 10-15 minutes.
this also creates risky pvp scenarios.
Example(s):
player A has killed someone and gained 1 heart.but during the bloodmoon if he kills someone he gets 3-5 hearts instead of only 1.