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OP Prison Block requirement for OP pickaxe skins

v3mor_

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Joined
Sep 5, 2025
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v3mor_
Minecraft username:
v3mor_

Suggestion:
Block requirement for OP pickaxe skins

Detailed description:
I am suggesting that highly overpowered pickaxe skins in OP Prison such as Blushing Fortune and Super Ascension Pickaxe should require players to mine a specific number of blocks before they can be activated or used.


For example:


  • Blushing Fortune → Requires 650,000 blocks mined
  • Super Ascension Pickaxe → Requires 700,000 blocks mined


Even if a player purchases or obtains the skin early, it would remain locked until they reach the required block milestone. A progress indicator could be shown in the pickaxe description, such as:

“Blocks Mined: 250,000 / 650,000”

This system would not remove the item from the store or crates, but it would add a progression requirement before the skin becomes usable.

Reason(s):
Currently, OP Prison can feel more competitive based on how much someone pays rather than how much they grind. By adding a block requirement to overpowered pickaxe skins:

  • It rewards effort and consistency.
  • It makes progression more skill- and grind-based.
  • It keeps the server competitive and fair.
  • It motivates players to actively mine instead of relying mainly on purchases.
  • It increases long-term player engagement.

This change would not remove monetization, but it would balance it with progression. Players would still have an advantage by owning the skin, but they would need to earn the right to use it.​


This would make OP Prison more focused on dedication and grinding rather than purely on spending.

Example(s):
Example 1:

A new player buys Super Ascension Pickaxe on day 1.

Instead of using it immediately, they must mine 1,000,000 blocks first.

This encourages them to actively play and grind.


Example 2:

A long-term grinder who mined 1,500,000 blocks unlocks Blushing Fortune naturally.

This rewards loyalty and effort, giving competitive value to time spent on the server
 
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