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BedWars BedWars party commands

WofiOMG

Pika Member
Joined
Nov 19, 2024
Messages
44
Points
21
Minecraft username:
WofiOMG​

Suggestion:
BedWars party commands​

Detailed description:
If a player is invited to a party and disconnects before accepting the, system marks them as "already invited," preventing a new invite when they rejoin. A fix like resetting the invite status on disconnect and adding a /p reinv (player name),
/p reinvite (player name), /p uninv (player name), /p uninvite (player name) would solve this issue. Additionally, party members sometimes invite more players than the wanted amount, causing the party to overflow. Adding /p uninv (player name),
/p (player name) uninvite commands would allow the leader to cancel pending invites and manage the party efficiently.​

Reason(s):
1. Fixing invite issues, resolves the problem of being unable to re-invite disconcerted players, improving party management.
2. Prevents party's from experiencing overflows.
3. Saves time and effort from disbanding the party and re-inviting everyone.​

Example(s):
/p uninvite (player name), /p uninv (player name) - uninvites the invited player.
/p reinv (player name), /p reinvite (player name) - makes the leader (or/and party member's if /p inviteall is toggled) be able to invite a player to the party after he reconnects.​
 

CatBoyDinos

Great Reporter
Joined
Aug 28, 2024
Messages
1,035
Points
115
Minecraft username:
WofiOMG

Suggestion:
BedWars party commands

Detailed description:
If a player is invited to a party and disconnects before accepting the, system marks them as "already invited," preventing a new invite when they rejoin. A fix like resetting the invite status on disconnect and adding a /p reinv (player name),

/p reinvite (player name), /p uninv (player name), /p uninvite (player name) would solve this issue. Additionally, party members sometimes invite more players than the wanted amount, causing the party to overflow. Adding /p uninv (player name),

/p (player name) uninvite commands would allow the leader to cancel pending invites and manage the party efficiently.

Reason(s):
1. Fixing invite issues, resolves the problem of being unable to re-invite disconcerted players, improving party management.

2. Prevents party's from experiencing overflows.

3. Saves time and effort from disbanding the party and re-inviting everyone.

Example(s):
/p uninvite (player name), /p uninv (player name) - uninvites the invited player.

/p reinv (player name), /p reinvite (player name) - makes the leader (or/and party member's if /p inviteall is toggled) be able to invite a player to the party after he reconnects.
-1
The first think you said about "arleady invited" the player can litteraly do /p join user after he leaves and it will work perfectly fine, since i havent played bedwars in a long time i could be wrong but im pretty sure it works like that, otherwise if that doesnt work make a bug report about it here .
I dont really understand why you want uninvite to join, if allot of people join the party and you dont want them to join anymore litteraly do /p kick user. The reinvite its really useless considering you can just wait for him to join and you do /p inv user. Will just wait developers time adding this since its not needed.
 
OP
OP
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WofiOMG

Pika Member
Joined
Nov 19, 2024
Messages
44
Points
21
-1
The first think you said about "arleady invited" the player can litteraly do /p join user after he leaves and it will work perfectly fine, since i havent played bedwars in a long time i could be wrong but im pretty sure it works like that, otherwise if that doesnt work make a bug report about it here .
I dont really understand why you want uninvite to join, if allot of people join the party and you dont want them to join anymore litteraly do /p kick user. The reinvite its really useless considering you can just wait for him to join and you do /p inv user. Will just wait developers time adding this since its not needed.
The current workaround with /p join isn’t reliable since it requires players to manually rejoin, causing delays and confusion. A command like /p reinvite would make this process smoother and more user-friendly.

The /p uninvite command is essential for managing pending invites or accidental overflows without disbanding the party, giving leaders better control. It’s not about redundancy but improving flexibility.

While /p kick works for removing joined members, it doesn’t solve the issue of pending invites. These commands save time and make party management more efficient, improving the experience for everyone.
 

luhv

Ultimate Legendary Pika
Joined
Sep 27, 2021
Messages
765
Points
63
IGN
luhv
The current workaround with /p join isn’t reliable since it requires players to manually rejoin, causing delays and confusion. A command like /p reinvite would make this process smoother and more user-friendly.

The /p uninvite command is essential for managing pending invites or accidental overflows without disbanding the party, giving leaders better control. It’s not about redundancy but improving flexibility.

While /p kick works for removing joined members, it doesn’t solve the issue of pending invites. These commands save time and make party management more efficient, improving the experience for everyone.
How will they be confused by typing /p join <IGN> (of leader) ? It's a simple thing to know and remember, ain't that hard to type either.
If the party is already complete for the desired amount, and then someone else joined, you could just nicely ask them to leave nor /p kick.
Connection with the third party of your reply and also the second one, I'm pretty sure party invites expire so there's no chance of it overflowing that much.
 
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WofiOMG

Pika Member
Joined
Nov 19, 2024
Messages
44
Points
21
How will they be confused by typing /p join <IGN> (of leader) ? It's a simple thing to know and remember, ain't that hard to type either.
If the party is already complete for the desired amount, and then someone else joined, you could just nicely ask them to leave nor /p kick.
Connection with the third party of your reply and also the second one, I'm pretty sure party invites expire so there's no chance of it overflowing that much.
Party invites never expire, which can confuse players. For example, if someone is invited while in-game and doesn't accept immediately because they're playing, they might want to join after their match. However, they end up asking for another invite, which isn't possible since the suggested command isn't available, and the old invite never expires.

Additionally, players with harder-to-remember IGNs face challenges, and frequent leadership changes in parties occur due to a common issue where players are kicked at the end of a BedWars match if they lose. (this is an issue on all servers it is not a bug specified to Pika). If the player rejoins the game, gets re-invited and relogs again (duo to internet or other issues) he most liked won't see the party invite then ask for a new one which isn't possible. While not essential, many suggestions focus on small improvements that enhance the server over time. Adding these commands wouldn't take much time for developers, and regular party leaders would understand why this change is more beneficial than it might initially seem.
 
Last edited:

luhv

Ultimate Legendary Pika
Joined
Sep 27, 2021
Messages
765
Points
63
IGN
luhv
Party invites never expire, which can confuse players. For example, if someone is invited while in-game and doesn't accept immediately because they're playing, they might want to join after their match. However, they end up asking for another invite, which isn't possible since the suggested command isn't available, and the old invite never expires.

Additionally, players with harder-to-remember IGNs face challenges, and frequent leadership changes in parties occur due to a common issue where players are kicked at the end of a BedWars match if they lose. (this is an issue on all servers it is not a bug specified to Pika). If the player rejoins the game, gets re-invited and relogs again (duo to internet or other issues) he most liked won't see the party invite then ask for a new one which isn't possible. While not essential, many suggestions focus on small improvements that enhance the server over time. Adding these commands wouldn't take much time for developers, and regular party leaders would understand why this change is more beneficial than it might initially seem.
It does expire lol, what are you even talking about
 
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WofiOMG

Pika Member
Joined
Nov 19, 2024
Messages
44
Points
21
It does expire lol, what are you even talking about
If I invite a player to my party, I can't re-invite him even over 30 minutes later if it's still the same party. If the party gets disbanded he can get invited but not re-invited to the same party.
 

scxrrlet

Member
Joined
Jan 22, 2025
Messages
23
Points
3
good suggestion icl, its annoying when my AI teammates have to be told do /p join 50 times
 
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