Solonious3568
Pika Lover
- Joined
- Nov 27, 2021
- Messages
- 58
- Points
- 24
- IGN
- Solonious3568
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Solonious3568
Suggestion:
Beacons improvement
Detailed description:
Some improvements to the current beacons eco, since it's now important for island top:
1) Increase the amount
Suggestion: Increase the amount of beacons in the map.
Example: triple the beacon amount in the overworld. Also add beacons to both the nether and end around the map.
Reason: Currently there are way to little, making mining them annoying. If there's more then one player mining it, there's barely any left.
2) Fortune
Suggestion: Make fortune work on beacons.
Example: the fortune enchant increases the amount of beacons you get from mining them, the same way it works on ores.
Reason: There's no reason to enchant a pickaxe for beacons now, making the whole progression system pointless. You can run around naked, with the starter pick and get as many beacons as a maxed player. This gives no reason to grind anything else then beacons.
3) Outpost booster
Suggestion: Make the overworld outpost work for beacons.
Example: overworld outpost currently gives double ores. Make it so it also gives double beacons while captured.
Reason: This would add an extra reason to cap the outpost. This would add a pvp element to island top, giving a reason to go for it and to level pvp stuff.
1) Increase the amount
Suggestion: Increase the amount of beacons in the map.
Example: triple the beacon amount in the overworld. Also add beacons to both the nether and end around the map.
Reason: Currently there are way to little, making mining them annoying. If there's more then one player mining it, there's barely any left.
2) Fortune
Suggestion: Make fortune work on beacons.
Example: the fortune enchant increases the amount of beacons you get from mining them, the same way it works on ores.
Reason: There's no reason to enchant a pickaxe for beacons now, making the whole progression system pointless. You can run around naked, with the starter pick and get as many beacons as a maxed player. This gives no reason to grind anything else then beacons.
3) Outpost booster
Suggestion: Make the overworld outpost work for beacons.
Example: overworld outpost currently gives double ores. Make it so it also gives double beacons while captured.
Reason: This would add an extra reason to cap the outpost. This would add a pvp element to island top, giving a reason to go for it and to level pvp stuff.
Reason(s):
Reasons given above. This would make the overall competition a bit more exciting and straight forward.