nullsaint0
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nullsaint0
Suggestion:
Add Randomized Mini-Events in Survival
Detailed description:
The idea is to have small, rare events that happen at specific XYZ coordinates in the world instead of just randomly in any biome. Each event has a fixed spot or a few possible spawn points, so players actually have to go there and explore. The events last for a short time, like 15–30 minutes, so they’re optional and don’t break the game.
Event types could include things like:
Event types could include things like:
- Meteors that drop rare ores
- Traveling merchants with limited-time trades
- Mini dungeons with loot and traps
- Temporary resource spawns in a defined area
- Mini-boss mobs with cosmetic or minor economic drops
Reason(s):
- Adds unpredictability and excitement to survival gameplay.
- Encourages exploration and travel across the map.
- Promotes planning and strategy, since players need to reach specific coordinates in time.
- Can indirectly help the economy through rare resources.
- Encourages collaboration, especially for mini-bosses or resource rushes.
- Keeps activity server-wide and makes low-traffic areas relevant.
Example(s):
Meteor Crash: Lands at X=1024 Y=80 Z=-456, dropping iron, gold, and emerald blocks. First 5 players to mine it get rewards. Remaining blocks vanish after 30 minutes.
Traveling Merchant Caravan: Spawns at X=245 Y=64 Z=-112, selling enchanted books, potions, and decorative blocks at slightly higher prices than shops. The caravan lasts 1 hour.
Treasure Dungeon: Appears at X=-512 Y=32 Z=890, containing loot like iron, diamonds, and random enchantments. Disappears after 30 minutes.
Resource Rush: Spawns at X=700 Y=64 Z=-300, with glowstone and nether quartz for 20 minutes for players to gather.
Mini-Boss Spawn: Spawns at X=-250 Y=70 Z=400, drops rare cosmetic or minor economic items. Disappears after 15 minutes if not defeated.
Traveling Merchant Caravan: Spawns at X=245 Y=64 Z=-112, selling enchanted books, potions, and decorative blocks at slightly higher prices than shops. The caravan lasts 1 hour.
Treasure Dungeon: Appears at X=-512 Y=32 Z=890, containing loot like iron, diamonds, and random enchantments. Disappears after 30 minutes.
Resource Rush: Spawns at X=700 Y=64 Z=-300, with glowstone and nether quartz for 20 minutes for players to gather.
Mini-Boss Spawn: Spawns at X=-250 Y=70 Z=400, drops rare cosmetic or minor economic items. Disappears after 15 minutes if not defeated.