Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
IcanGG
Suggestion:
Add a Quest System
Detailed description:
I’m suggesting the addition of a /quest system to make OPPrison gameplay more dynamic, engaging, and rewarding over time. The command /quest would open a GUI with two categories: Daily and Weekly quests. These quests would give players specific goals beyond just mining, encouraging daily logins, active play, and long-term progression.
Reason(s):
The current OPPrison gameplay loop can feel repetitive over time. A quest system would add meaningful goals and incentives for players to stay active on a daily and weekly basis. It gives purpose to grinding and helps break the monotony of mining. Overall, it adds depth and variety to the gameplay experience without disrupting the server’s balance.
Example(s):
Command /quest opens a GUI with two categories: Daily or Weekly
Daily Quest Examples:
- Mine 50,000 blocks
- Trigger Explosion or Jackhammer, etc. enchant 1000 times
- Prestige 2000 times
- Ascend once
- Break crystal 6 times
- Ascend x5
- Earn 100q tokens
- Trigger Explosion or Jackhammer, etc. enchant 10000 times
- Complete 35 daily quests