how about this?
string: 40$
spider eye: 60$
rotten flesh: 80$
bones: 150$
arrows: 150$
pearls: 600$
blaze rods: 600$
gold nuggets: 120$
gunpowder: 120$
iron: 300$
Put into mind that there is to be no natural spawners, and the blazes cost 1 mill.
Here are my thoughts for Ranks:
Fix all, needs a cool down.
Repair sign in spawn needs to be 20k or more.
I think that the current amount of Gaps given per kit is perfect.
But I believe kits above bedrock should all have a 24 hour delay.
And /kit apples is too OP.
And unless kit Uti gives you...
@Silentkiller333
I just felt the effects of the RIP econ. I just go raided. This is what they used on my base with 8 cow spawners and 10 zombies spawners:
35 ceggs - ~12Mill
3 dubs of tnt - ~500k
Not counting the ceggs they used to blow up the unprotected chest.
If you have less than tell 10mill, than you will keep your bal, but if you have more than 10 mill, your bal will be lower to 10mill. If they are gonna do this, they need to act fast, bc people are gonna get alts and transfer money...
So now I understand. Here is the resolution. Remove every single piece of ENCHANTED Diamond amour and ENCHANTED Diamond Swords from the server. Also remove every single god apple from the server. This is resolve everything = no reset and everyone is happy.
Heres the code:
If {chest} {
openchest...
Oh, lemme count how many hours I lost to the glitch.
This is my personal base: ~96 hours, I don't have /fly. This took about 16 days, straight building.
1. 54 hours = 8 days For the defense and all that
2. 30 hours = 5 days for 5 melon towers
3. 6 hours = 1 day for 800 dub collection system
4. 6...
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