Hey IamBokii,
I could not reproduce this bug, please re-make a bug report with some proof if it happens again. We appreciate your time and effort for this bug report!
Have a nice stay on PikaNetwork.
~ Andehe
Starting the whole suggestion off, I'll divide this into 3 parts :
Economy.
Mines.
Additional suggestions.
[ECONOMY]
- Let the main economy come down to BLOCKS only - Grind to get more money. [MONEY]
- Start off the Prisons with mines A, B, C, D and so on, let PvPMine be better than half way...
Stop being repetitive... I get the fact that previous factions have died due to core custom enchant gameplay... That's why I only mentioned enchants which complement Vanilla and didn't gave the list of my 40+ enchants as I stated there..
I didn't read all the messages but maybe this can work out as an alternative to Potions for richer players.
CUSTOM ENCHANTS :
STRENGTH [I-II] - Gives Strength effect dedicated to the enchant level. [ CHESTPLATE ]
SPEED [I-II] - Gives Speed effect dedicated to the enchant level. [ BOOTS ]...
Umm .. If anything, that's controling the economy... I said factions initially start at 0.3x spawner speed of what we have right now and make their way up to 1x (What we actually are going with in this map)
Please mind adding EOTW signs on Factions Spawn :)
( Signs which allows you to get basically OP kit armour and gkit armour w/ weapons )
This way we can say bbie to factions and have a good season ending (As in we're gonna have fun pvping)
Also maybe try to add some Energy sort of implementation...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.