ElementaGod
Epic Pika
- Joined
- Apr 3, 2023
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Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Kakashi__
Suggestion:
Improvement to OPLS updates
Detailed description:
Respected Developers
This suggestion contains many ideas suggested by the OPLS community in the past year and were denied by the developers.
Still I request to take a look at these again
1) Reintroducing /Blacksmith sets
A return to the old system of custom sets in the gamemode, replacing the current boss-sets (Dune, Flora, Pyro etc). Instead of having new boss-sets with minimal unique value, bring back the classic special sets and introduce a /blacksmith command to craft them using enchanted ores (obtained via KOTH rewards, envoy loot crates).
Link of the suggestion for detailed description
2) Rank Colour Revamp
With the new season of OP Lifesteal coming, players are always excited to see fresh changes. Revamping the rank colors is a simple but effective way to make the gamemode feel completely new and more exciting. New colors would make ranks more visible, fun, and give the server a refreshed look.
Link of the suggestion for detailed description is given below
3) Remove level 10 AOE sword skill ability
Shielding now in op lifesteal is difficult due to the sword ability and making hits not register to sometimes but after removing this players can use shield without getting bugged .
Link of the suggestion for detailed suggestion idea is given below
4) Fixing and adding back old repelation enchantment
Bringing back the old floatation effect when hitting a player with repelation enchant charged hit
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Reason(s):
Reasons of different ideas why should be implemented are
for idea 1
- Current KOTH armour rewards offer minimal unique ability (e.g., Strength I plus ~2.5 % less damage), making them feel trivial and unrewarding.
- By converting KOTH loot to enchanted ores, the reward becomes directly useful for crafting meaningful sets, thereby increasing the incentive to cap KOTH.
- The boss-sets right now in the current season are from the past 4-5 seasons, which makes them feel boring and redundant; there needs to be a fresh change
for suggestion 2
The current season’s rank colors aren’t very appealing compared to older seasons like Season 2 or 3, where the colors were more fresh and appealing . Updating them would bring back that fun feeling and make the ranks more satisfying to achieve.
for suggestion 3
Currently it bugs the shield with that sword ability and can't let many players to use shield and many times for some players it creates that much packet they get kicked in combat log while using the shield.
for suggestion 4
Floatation effect of the enchant makes pvp more appealing and challenging. it makes pvp more of strategy based.
It will also save the problem of macers flying back after macing players
gives players a chance to atleast kill them
Suggestion 1 examples
Special sets
Battle Monk
Costs 125 enchanted Gold
- Deal 30% more damage to enemies
- Immune to hunger
- Immune to fall damage
Viking
Costs 125 Enchanted Copper
- Gain permanent Slowness 1
- Gain permanent Strength 3
-Gain strength 4 for 10secs on low health
- Obtain Skull from your victims
Tarzan
Costs 125 Enchanted Emerald
- Immune to Fall damage
- 15% More damage to enemies
- Gain permanent Speed 3
- Boost your experience by 1.5x
- Boost the loot from custom crops by 2.0x
Phantom
Costs 125 Enchanted Diamond
- Immune to Slowness
- 7.5% chance to Lifesteal the damage you dealt
- Boosts your skills experience by 1.5x
- 10% chance to receive Regeneration 4 on low health
Desert Prowler
Costs 125 enchanted quartz
- Immune to fire damage
- Boosts your money by 1.05x
- Gain permanent Resistance 2
Hunter
Costs 125 enchanted Redstone
- Deal 80% more damage with a bow or crossbow
- 10% chance to gain Speed 4 on low health
- Permanent Resistance 1
For suggestion 2
For instance, a Gama rank could have a vibrant gradient like older seasons instead of a plain color, making it stand out more and feel rewarding when players reach it.
For suggestion 3
For suggestion 4
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