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KitPvP Multiple Ally

shizan3030

Pika Lover
Joined
Jan 24, 2023
Messages
45
Points
16
IGN
shizan3030
Minecraft username:
Shizan3030​

Suggestion:
Multiple Ally​

Detailed description:
Currently, when a team on KitPvP creates an alliance with one team, they cannot create additional alliances with other teams. My suggestion is to add a multi-ally system, similar to what gamemodes like OPFactions use.

Reason(s):
  • Improves teamwork and player cooperation.
  • Makes PvP fights more strategic and organized.
  • Creates a better community feeling by allowing small teams to combine forces.
  • Prevents larger teams from dominating, since smaller groups can ally together.

Example(s):
  1. Team A, Team B, and Team C all ally together. They cannot hit each other and can help each other in fights.
  2. A small 2-player team can ally with a bigger team for support.
  3. Similar to OPFactions, where multiple alliances are normal and increase the fun and strategy of fights.
 

Zapril

Pika Member
Joined
Dec 11, 2025
Messages
29
Points
3
I can see why this would sound appealing, especially for smaller teams that feel outnumbered. That said, I think a multi-ally system could get messy very quickly in KitPvP compared to something like OPFactions.

KitPvP is much more fast-paced, and allowing multiple alliances could easily turn fights into large, untouchable groups roaming together, which might actually make it harder for solo players or small teams to compete.

If something like this were ever considered, it would probably need strict limits (ally caps, temporary alliances, or cooldowns) to prevent abuse. Otherwise, the current system at least keeps fights clearer and more predictable.
 
OP
OP
shizan3030

shizan3030

Pika Lover
Joined
Jan 24, 2023
Messages
45
Points
16
IGN
shizan3030
I can see why this would sound appealing, especially for smaller teams that feel outnumbered. That said, I think a multi-ally system could get messy very quickly in KitPvP compared to something like OPFactions.

KitPvP is much more fast-paced, and allowing multiple alliances could easily turn fights into large, untouchable groups roaming together, which might actually make it harder for solo players or small teams to compete.

If something like this were ever considered, it would probably need strict limits (ally caps, temporary alliances, or cooldowns) to prevent abuse. Otherwise, the current system at least keeps fights clearer and more predictable.
it only allow us one team to ally so i just said add like 3 teams
 
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