Necromancer211
Member
- Joined
- Jan 18, 2024
- Messages
- 8
- Points
- 8
[Suggestion] Play-Time Rewards are Too Low (Example: 150h)
Hi staff team,
I just wanted to point out that the time-played rewards really need a buff.
For example, the 150-hour reward only gives $5,500 and 7 compressed lapis.
150 hours is more than 6 days of playtime, and the reward feels way too small for that much time.
Most players don’t even bother checking these rewards because the value is so low. It would be really nice if the rewards were made a bit better or more exciting.
Some ideas:
• Increase the money rewards for higher hour milestones.
• Replace basic items with something more useful.
• Maybe add a small chance for a good reward like a key or cosmetic.
• Make the rewards scale better as hours go up
Nothing crazy, just enough to make the time we spend actually feel worth it.
Thanks for reading.
Hi staff team,
I just wanted to point out that the time-played rewards really need a buff.
For example, the 150-hour reward only gives $5,500 and 7 compressed lapis.
150 hours is more than 6 days of playtime, and the reward feels way too small for that much time.
Most players don’t even bother checking these rewards because the value is so low. It would be really nice if the rewards were made a bit better or more exciting.
Some ideas:
• Increase the money rewards for higher hour milestones.
• Replace basic items with something more useful.
• Maybe add a small chance for a good reward like a key or cosmetic.
• Make the rewards scale better as hours go up
Nothing crazy, just enough to make the time we spend actually feel worth it.
Thanks for reading.