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OP Lifesteal Sky border against mace exploit

Satyaam

Pika Lover
Joined
Mar 28, 2023
Messages
68
Points
11
Minecraft username:
TryHunte

Suggestion:
Sky border against mace exploit

Detailed description:
I've noticed that players are flying up to 800-1000 blocks high and using the mace to one-shot armor, which feels very unfair. I propose implementing a border or a height limit around 500-600 blocks. This would prevent players from getting high enough to instantly break armor with the mace. The mace would still be effective for popping totems, but this change would protect a player's gear from being instantly destroyed.

Reason(s):
This change would make PvP fairer and prevent players from losing their valuable gear in an unfair way. It balances the mace so it's still useful for PvP without completely destroying armor in a single hit, which can ruin a player's progress and experience.

Example(s):
A simple, invisible border or barrier would be implemented at a height of 500-600 blocks. Players would not be able to go above this height, preventing them from gaining enough momentum to one-shot armor with the mace.
 
Last edited:

EpicMiner001

Epic Pika
Joined
Jun 21, 2025
Messages
194
Points
54
IGN
EpicMinerXX
Minecraft username:
TryHunte

Suggestion:
Sky border against mace exploit

Detailed description:
I've noticed that players are flying up to 800-1000 blocks high and using the mace to one-shot armor, which feels very unfair. I propose implementing a border or a height limit around 500-600 blocks. This would prevent players from getting high enough to instantly break armor with the mace. The mace would still be effective for popping totems, but this change would protect a player's gear from being instantly destroyed.

Reason(s):
This change would make PvP fairer and prevent players from losing their valuable gear in an unfair way. It balances the mace so it's still useful for PvP without completely destroying armor in a single hit, which can ruin a player's progress and experience.

Example(s):
A simple, invisible border or barrier would be implemented at a height of 500-600 blocks. Players would not be able to go above this height, preventing them from gaining enough momentum to one-shot armor with the mace.


I agree something should be done, but instead of 500-600, I think the limit should be around 700-850 blocks. If it’s set too low, players won’t be able to use height for fair fights or strategies. Keeping it a bit higher still prevents unfair one-shots while not restricting PvP too much.
 

EpicMiner001

Epic Pika
Joined
Jun 21, 2025
Messages
194
Points
54
IGN
EpicMinerXX
They can add mace dameg cap
mace damage cap would limit how much armor durability can be reduced in one hit, for example 36–40% instead of instantly breaking.
 

Universee

Member
Joined
Sep 17, 2024
Messages
24
Points
10
See it's really difficult to hit that shot from that far up and if you see the player comping just use ur elytra and fly
 

EpicMiner001

Epic Pika
Joined
Jun 21, 2025
Messages
194
Points
54
IGN
EpicMinerXX
See it's really difficult to hit that shot from that far up and if you see the player comping just use ur elytra and fly
While you are doing pvp how do we see?it take too much of dura also,it can break an armor instantly while players are fighting
 

Ilovepie

Member
Joined
Jul 13, 2024
Messages
10
Points
1


I agree something should be done, but instead of 500-600, I think the limit should be around 700-850 blocks. If it’s set too low, players won’t be able to use height for fair fights or strategies. Keeping it a bit higher still prevents unfair one-shots while not restricting PvP too much

See it's really difficult to hit that shot from that far up and if you see the player comping just use ur elytra and fly
How u gona see when u where fighting with someone else
 

Bhumitplayz

Legendary Pika
Joined
Nov 24, 2023
Messages
230
Points
33
Minecraft username:
TryHunte

Suggestion:
Sky border against mace exploit

Detailed description:
I've noticed that players are flying up to 800-1000 blocks high and using the mace to one-shot armor, which feels very unfair. I propose implementing a border or a height limit around 500-600 blocks. This would prevent players from getting high enough to instantly break armor with the mace. The mace would still be effective for popping totems, but this change would protect a player's gear from being instantly destroyed.

Reason(s):
This change would make PvP fairer and prevent players from losing their valuable gear in an unfair way. It balances the mace so it's still useful for PvP without completely destroying armor in a single hit, which can ruin a player's progress and experience.

Example(s):
A simple, invisible border or barrier would be implemented at a height of 500-600 blocks. Players would not be able to go above this height, preventing them from gaining enough momentum to one-shot armor with the mace.
https://pika-network.net/threads/disable-elytra-in-combat.549624/ i have suggested something like this here but this make more sence
 

invincibleventi

Epic Pika
Joined
Mar 16, 2024
Messages
133
Points
39
IGN
InvincibleVenti
See it's really difficult to hit that shot from that far up and if you see the player comping just use ur elytra and fly
Its not since you can slow glide with your elytra from 1k blocks to increase ur chances of hitting since youre going slower which makes it easier to hit
 
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