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OP Factions Increase the damage taken from players

GessoXD

Member
Joined
Jan 17, 2024
Messages
7
Points
1
Minecraft username:
GessoXD​

Suggestion:
Increase the damage taken from players​

Detailed description:
Hi, I recently started playing on the server again, and one thing I noticed is that the damage dealt to players has completely changed and been nerfed. Having played on the server years ago, I remember people used to die even with full armor, and if you weren’t wearing a helmet, you’d die in 3 hits. On release day, I fought against players with starter kits, and it took me minutes to kill them even though I had maxed-out MMO stats. I’d like to suggest a buff to player damage.​

Reason(s):
I've always really enjoyed PvP on Pika because it allowed you to fight most players even as F2P and still have the chance to kill pretty much anyone. The fact that now it takes around 5 minutes just to kill someone in a starter kit is honestly quite boring,
+ considering that at patch, it would be nearly impossible to die to anyone.​

Example(s):
Make Pika Great Again.
As It Was :)​
 

Raf_ThePRO

Epic Pika
Joined
Feb 18, 2025
Messages
122
Points
33
IGN
Rafay_ThePRO
Hello, In this new season pika devs removed special items and other stuff that can kill players in 3 hits because of high demand of players and I think this new feature is extremely good now we cannot die in just 3 hits like before Opfaction is now like it was before and I think the new system is good now we cannot die in 3 hits we can enjoy pvping. I highly disagree with your suggestion because of this pvp will not be fair at all if we die in 3 hits
 
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GessoXD

Member
Joined
Jan 17, 2024
Messages
7
Points
1
A 20-minute PvP fight where no one dies isn’t fun—plain and simple. Factions servers need higher damage so players can actually quick-drop each other. Without that, PvP just feels pointless. ( If you were even slightly good, you wouldn’t die in 3 hits from everyone. It was perfectly playable )
 

Raf_ThePRO

Epic Pika
Joined
Feb 18, 2025
Messages
122
Points
33
IGN
Rafay_ThePRO
A 20-minute PvP fight where no one dies isn’t fun—plain and simple. Factions servers need higher damage so players can actually quick-drop each other. Without that, PvP just feels pointless. ( If you were even slightly good, you wouldn’t die in 3 hits from everyone. It was perfectly playable )
hey I think you didn't played prev ssn player used to have op axes with scrolls like damager etc that can kill any player with 3 hits and in this ssn we get -10 dura per hit from players and this is already so much unfair how unfair you want to make it more
 
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