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Factions Add gkits to Factions 1.20

Blaxeking

Epic Pika
Joined
Dec 13, 2022
Messages
102
Points
35
Minecraft username:
BlaxeKing​

Suggestion:
Add gkits to Factions 1.20​

Detailed description:
factions unlike other modes has no permament gkits in the mode which is very unfortunate as it gives people a point to spend gold and a way to get a small headstart over others and makes iron currency more valuable as there is more stuff to buy​

Reason(s):
its hard to get resources like boosters/armour/axes and gkits would be the perfect way to get them​

Example(s):
armour gkit gives prot 5 netherite armour
treasure gkit will give souls/exp/money/tags and ssnl ranks
spawner gkit gives some spawners like husks piglins at the start and as it upgrades it gives ravagers goats and at the final stage wardens
scroll gkit adds refresh tokens to mak enchanting easier​
 

KnuckleFist_

Ultimate Legendary Pika
Joined
Mar 3, 2022
Messages
770
Points
77
IGN
KnuckleFist_
Sounds useful and there's no reason to not add gkits to new factions
and the post is made by blaxe so +1
 

iiLuc_

Pika Lover
Joined
Oct 24, 2022
Messages
50
Points
13
IGN
iiLuc_
Sounds like a great idea. It could be added to quests, seasonal keys and the goldshop. It's a new thing players can grind for and it makes it more worth to compete on ftop for iron currency.
 

Jace9

The Pika
Joined
Oct 16, 2019
Messages
1,225
Points
135
-1
It won't be classic facs anymore, just 1.20 Opf. Do you know why there are only 2-3 factions competing in opf and the difference between ftop 3 and ftop 4 is abyssmal even in grace? It's because people have about 50+ gkits (alts combined). It gives a huge boost to their economy which then after helps them dominate the entire map. I see y'all haven't won even one map in OpFactions so you won't know but by adding gkits to normal factions you are just lowering your chances to win a season.
Right now it's balanced for everyone and everyone has a fair chance to win. Let's keep it that way.
 
OP
OP
Blaxeking

Blaxeking

Epic Pika
Joined
Dec 13, 2022
Messages
102
Points
35
-1
It won't be classic facs anymore, just 1.20 Opf. Do you know why there are only 2-3 factions competing in opf and the difference between ftop 3 and ftop 4 is abyssmal even in grace? It's because people have about 50+ gkits (alts combined). It gives a huge boost to their economy which then after helps them dominate the entire map. I see y'all haven't won even one map in OpFactions so you won't know but by adding gkits to normal factions you are just lowering your chances to win a season.
Right now it's balanced for everyone and everyone has a fair chance to win. Let's keep it that way.
u can grind gkits with quests/ssnl keys, it will give players who grind and win a much deserved headstart and make life in general easier. also ppl will be much more likely to donate to the server as there would be smth to use gold for. gkits arent the problem, as i said in spawner gkit u will get 1-5 warden spawners after u upgrade them which will be the third week in which top factions have 100k+ spawners, 1-5 wardens wont destroy the economy buddy chill
 

MAX11

Ultimate Legendary Pika
Joined
Mar 11, 2023
Messages
581
Points
54
IGN
MAX11
Super cool, add it or gay
 

fire_wolf20

Pika Lover
Joined
Jan 10, 2021
Messages
68
Points
20
IGN
Fire_Wolf20
+1
Additional add to the p2w profile pika has gotten over the years.
Also cool way to keep players more actively grinding for/with that stuff to get any better.
And another add for that lame inactive mode which stayed like that over the years .
 
OP
OP
Blaxeking

Blaxeking

Epic Pika
Joined
Dec 13, 2022
Messages
102
Points
35
-1
It won't be classic facs anymore, just 1.20 Opf. Do you know why there are only 2-3 factions competing in opf and the difference between ftop 3 and ftop 4 is abyssmal even in grace? It's because people have about 50+ gkits (alts combined). It gives a huge boost to their economy which then after helps them dominate the entire map. I see y'all haven't won even one map in OpFactions so you won't know but by adding gkits to normal factions you are just lowering your chances to win a season.
Right now it's balanced for everyone and everyone has a fair chance to win. Let's keep it that way.
u dont play the gamemode, and losing seems like a skill issue to me, the whole point of fact is that the lead dosent matter, if someone got 5x ur spawners just raid them, if u cant, skill issue deal with it
 

Jace9

The Pika
Joined
Oct 16, 2019
Messages
1,225
Points
135
u can grind gkits with quests/ssnl keys, it will give players who grind and win a much deserved headstart and make life in general easier. also ppl will be much more likely to donate to the server as there would be smth to use gold for. gkits arent the problem, as i said in spawner gkit u will get 1-5 warden spawners after u upgrade them which will be the third week in which top factions have 100k+ spawners, 1-5 wardens wont destroy the economy buddy chill
I'll list the points-
1. You say grinding gkits will give players a "much deserved" headstart, then doesn't the same apply if there's no gkits? Players still have to grind for spawners and only the ones who grind will get their "much deserved" headstart. Also, what do you mean by making life in general easier, unless you are in tyrants or bacardi don't expect that to happen in factions.
2. People already have many ways to donate to the server and many perks to buy. Even though this will indeed help the owners it will do the opposite for players and break the economy.
3. "as i said in spawner gkit u will get 1-5 warden spawners"
You do realise in opf we also start with a small amount of spawners and then we upgrade the gkit every week till it gives us a lot. Same principle and that's why factions with a lot of gkits get a huge headstart. Therefore, 1-5 wardens will destroy the economy.

Happy to answer any more baseless questions.
 

Jace9

The Pika
Joined
Oct 16, 2019
Messages
1,225
Points
135
u dont play the gamemode
newgen talking😂😂😂😂😂 what are your pfs?
and losing seems like a skill issue to me, the whole point of fact is that the lead dosent matter, if someone got 5x ur spawners just raid them, if u cant, skill issue deal with it
This is where you proved you haven't touched factions and started playing yesterday. Do you realise not all value is placed? Not all value is in the form of spawners? Not EVERYTHING is spawners? Let's say they add gkits, one faction goes p2w and gets a huge headstart. Now you can't raid anyone in grace, so you'll have to just cope and watch while they make billions itself in grace. But to become ftop 1, they'll just need about 500m value because other peasant factions like you (with no gkits sadly :c) having nothing will make just millions and will have to place it all to compete for ftop. Now they have billions in their pockets and you with your pockets empty will be having a clash for rpost, dz, etc. They buy gets with their huge supply of money and you would never be able to outpvp them with your normal sets. Same applies for raiding/defending. So basically, you are done for the whole season.
Now let's say hypothetically you do manage to successfully raid them, but they still got billions in their pockets. They could fix and setup again now or even a week before map ends and still get ftop 1 (seen this happen many times on opf).
So who's skill issue is it now?
 
Last edited:
OP
OP
Blaxeking

Blaxeking

Epic Pika
Joined
Dec 13, 2022
Messages
102
Points
35
I'll list the points-
1. You say grinding gkits will give players a "much deserved" headstart, then doesn't the same apply if there's no gkits? Players still have to grind for spawners and only the ones who grind will get their "much deserved" headstart. Also, what do you mean by making life in general easier, unless you are in tyrants or bacardi don't expect that to happen in factions.
2. People already have many ways to donate to the server and many perks to buy. Even though this will indeed help the owners it will do the opposite for players and break the economy.
3. "as i said in spawner gkit u will get 1-5 warden spawners"
You do realise in opf we also start with a small amount of spawners and then we upgrade the gkit every week till it gives us a lot. Same principle and that's why factions with a lot of gkits get a huge headstart. Therefore, 1-5 wardens will destroy the economy.

Happy to answer any more baseless questions.
bro if u get 5 wardens and u get 100 alts, which in it of itself is alot of gold, it will only give u 500 spawners in the third week, in that third week players have hundereds of thousdands of spawners it wont break the economy, also the headstart wont even be alot as u need to unlock spawners anyway and the spawners u get dont give money
the perks u say u can donate and buy as of rn are only ranks and nothing else
when the gkits upgrade and start to give alot of spawners, people who play will have hundreds of thosusands of spawners and therefore 500 spawners wont break the economy
 

Jace9

The Pika
Joined
Oct 16, 2019
Messages
1,225
Points
135
bro if u get 5 wardens and u get 100 alts, which in it of itself is alot of gold, it will only give u 500 spawners in the third week, in that third week players have hundereds of thousdands of spawners it wont break the economy
If it won't make even a bit of difference then what's the point of the gkit then?..... Are you really thinking about what you are saying. Then why do you want to make a gkit which gives 5 warden spawners in the week where people will have thousands of spawners. Doesn't make sense.

also the headstart wont even be alot as u need to unlock spawners anyway and the spawners u get dont give money
Aren't you contradicting yourself here as you earlier said this will give players who grind "a well deserved headstart and make life in general easier". So, the headstart won't be a lot and at the same time make life easier?!

I don't understand your point buddy you say you want to give players a headstart and at the same time are saying the headstart will only be of 5 wardens when people are sitting on thousands of spawners. Then why would you make a gkit so useless.....
 
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ZASDE4567

Great Reporter
Joined
Sep 25, 2022
Messages
503
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53
IGN
ZASDE4567
idk kinda neutral about this suggestion, let's hope for the best!
 

SpametokSpirit

Rare Pika
Joined
Oct 10, 2022
Messages
87
Points
31
IGN
SpametokSpirit
I like it, people have to be p2w every season to get the better stuff. not like they would use the money any wiser than that. The only useful thing they could do with it would be real life money trading, but that's against the rules and yet, some individuals break those to get themselfs banned 💀. But I'll upvote it just because Blaxe is my fwiend :3
 

Arnav3037

Rare Pika
Joined
May 3, 2024
Messages
97
Points
8
Th
If it won't make even a bit of difference then what's the point of the gkit then?..... Are you really thinking about what you are saying. Then why do you want to make a gkit which gives 5 warden spawners in the week where people will have thousands of spawners. Doesn't make sense.


Aren't you contradicting yourself here as you earlier said this will give players who grind "a well deserved headstart and make life in general easier". So, the headstart won't be a lot and at the same time make life easier?!

I don't understand your point buddy you say you want to give players a headstart and at the same time are saying the headstart will only be of 5 wardens when people are sitting on thousands of spawners. Then why would you make a gkit so useless.....
They dont understand that pika economy depends on opf
They think that opf is just about some gank pvp nothing else
Those guys don't even know how it feels to even defend for 4hrs during shield off
 

WeAreFamily

Legendary Pika
Joined
Oct 17, 2016
Messages
419
Points
54
Personally, I reject gkit in someways as it promotes p2w. Originally in factions, once someone is rich u can just raid them. But now u can only raid with a small amount of cannons. And not a lot of player have useable cannons. This 1.20 version really broke the gamemode itself.
 

Arnav3037

Rare Pika
Joined
May 3, 2024
Messages
97
Points
8
Personally, I reject gkit in someways as it promotes p2w. Originally in factions, once someone is rich u can just raid them. But now u can only raid with a small amount of cannons. And not a lot of player have useable cannons. This 1.20 version really broke the gamemode itself.
No one even plays so ye
 
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