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Global a functioning auction house

royalpenguin

Pika Lover
Joined
Feb 4, 2024
Messages
59
Points
26
Minecraft username:
royalpenguin​

Suggestion:
a functioning auction house​

Detailed description:
right now the auction houses are more like one - time - only player shops
to suit the name and to enhance the gameplay, players can put up an item on the auction house for a base price. players can now bid on the item for up to 3 days in the currency set by the seller. as soon as a player bids the money is taken away, given back when someone outbids. the player cannot remove their bid if no one else bids on the item.

once the auction is over, the item is sent to the buyer via mail delivery and the currency is received by the buyer

gold can have the same tax as the current auction house tax ( 5 gold) to prevent flooding of the auction house

the current auction house system can also remain for small sales and will have a limited up time of 12-18 hours with the same tax

the players can bid in percentages (5, 10, 20, 30, 50) of the original prices to prevent back and forth of the currencies ( especially gold) and a mandatory gap of 20 minutes is set between each bid

the final bid is locked 10 minutes before the item is sold to the highest bidder​

Reason(s):
the concept is already in use in hypixel skyblock and thus is easy to integrate via similar plugins

it allows the player to make the perfect profit and prevents people from scalping items from newer players who do not the market prices at the time

can stablize prices and allows for a new dynamic economy​

Example(s):
say i want to sell a divine rank and have multiple buyers, but they are online at different times and are offering different prices.
instead of managed the task of asking all the buyers and periodically asking for offers in the chat, i can put it up in the auction house and let the players buy it at the highest price, preventing spam in the chat and reduces gold lost in tax from constantly varying prices.​
 
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